Lorehold Command is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Choose two — • Create a 3/2 red and white Spirit creature token. • Creatures you control get +1/+0 and gain indestructible and haste until end of turn. • Lorehold Command deals 3 damage to any target. Target player gains 3 life. • Sacrifice a permanent, then draw two cards.
How it works : Lorehold Command
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Spell instructions are followed in order. If you choose the first and second modes, the Spirit token Lorehold Command creates will have +1/+0, indestructible, and haste. If you choose the first and fourth modes, you can sacrifice the Spirit token it creates.
Card named in this ruling
- #2· Wizards of the Coast
If the third mode is chosen and somehow both of its targets are illegal as Lorehold Command tries to resolve, the entire spell does nothing.
No other card is named in this ruling.
Related cards and tokens
Legal formats
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Meta decks with Lorehold Command
No archived Top 8 deck with this card yet.





