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Loyal ApprenticeHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Tarkir: Dragonstorm Commander· April 11, 2025
Carte Magic Loyal Apprentice

Loyal Apprentice is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

How it works : Loyal Apprentice

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you don't control your commander as the lieutenant ability resolves, you won't get its effect.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The lieutenant effect happens only once each combat, even if you somehow control multiple commanders (perhaps because you have two commanders with a partner ability from the Battlebond™ set).

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If you have multiple commanders, you need to control only one for the lieutenant effect to happen.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Breath of Fury
+Loyal Apprentice
#1

Breath of Fury + Loyal Apprentice

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1At the beginning of your combat phase, Loyal Apprentice triggers, creating a creature token.
  2. 2Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  3. 3Repeat each combat phase.
Time Sieve
+Myr Battlesphere
+Teleportation Circle
+Loyal Apprentice
#2

Time Sieve + Myr Battlesphere + Teleportation Circle + Loyal Apprentice

Infinite turnsLock
  1. 1At the beginning of your combat phase, Loyal Apprentice triggers, creating a 1/1 Thopter artifact creature token.
  2. 2At the beginning of your end step, Teleportation Circle triggers, blinking Myr Battlesphere.
  3. 3When Myr Battlesphere enters the battlefield, its first ability triggers, creating four 1/1 Myr artifact creature tokens.
  4. 4Activate Time Sieve by tapping it and sacrificing the Myrs and Thopter, causing you to take an extra turn after this one.
  5. 5Repeat each turn.

Related cards and tokens

03

Legal formats

legacyvintagecommanderoathbreakerdueltlr
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Meta decks with Loyal Apprentice

No archived Top 8 deck with this card yet.

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Official source