Mace of the Valiant is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Equipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.) Whenever a creature you control enters, put a charge counter on this Equipment. Equip
Complete guide
Mace of the Valiant is a powerful white Equipment that rewards you for flooding the battlefield with allies. It transforms every new arrival into raw power, turning your creatures into massive threats that never need to rest. As your army grows, so does the weight of this formidable weapon.
Scaling Power and Vigilance
Mace of the Valiant provides a static bonus to the equipped creature based on the number of charge counters currently on the artifact. For every counter, the creature gets +1/+1. Additionally, the Mace grants vigilance, allowing the creature to attack without tapping. Note that the creature still gains vigilance even if the Mace has zero counters on it.
Accumulating Charge Counters
The Mace features a triggered ability that goes on the stack whenever a creature enters the battlefield under your control. This includes token creatures and non-token creatures alike. The ability is tied to the artifact itself, not the equipped creature, meaning the Mace collects counters even if it is not currently attached to anything.
Equipping and Timing
You can pay the Equip cost of three mana during your main phase when the stack is empty to attach this to a creature you control. A common mistake is thinking the Mace loses counters if the creature it is attached to leaves the battlefield; however, the counters remain on the Mace until the artifact itself is destroyed or the game ends.
Strategic Deployment
This card shines in 'go-wide' strategies or decks that produce many tokens. Since the power grows indefinitely, it can turn a small utility creature into a game-ending threat. It is best to play it early to maximize the number of triggers you receive as you build your board state.
Interaction examples
You use mana from Arcane Signet to cast Mace of the Valiant. Once the Mace is on the battlefield, any creature you cast afterwards will cause the Mace's ability to trigger, adding a charge counter. If you equip the Mace now, the creature gains vigilance immediately, even before the first charge counter is added.
If you have a creature equipped with both Mace of the Valiant and Swiftfoot Boots, your opponent cannot target that creature with removal spells due to hexproof. As you continue to play creatures, the Mace keeps gaining counters, making your hexproof creature larger and larger while it remains safe from direct interference.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Mace of the Valiant
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The equipped creature has vigilance even if Mace of the Valiant has no charge counters on it.
No other card is named in this ruling.
Legal formats
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Meta decks with Mace of the Valiant
No archived Top 8 deck with this card yet.



Arcane Signet
Swiftfoot Boots