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Metastatic EvangelHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Modern Horizons 3· June 14, 2024
Carte Magic Metastatic Evangel

Metastatic Evangel is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever another nontoken creature you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Complete guide

Metastatic Evangel is a powerful engine for decks that rely on counters, turning every creature entry into a wave of growth. By rewarding your creature spells with the Proliferate mechanic, this Phyrexian Human Cleric ensures your board state becomes increasingly difficult for opponents to manage. Whether you are boosting your own creatures or adding poison to your foes, this card provides consistent value for a low mana investment.

Understanding the Trigger

Metastatic Evangel features a triggered ability that occurs whenever another nontoken creature you control enters the battlefield. It is important to note that tokens will not trigger this ability; only actual creature cards or copies of permanent spells that resolve as nontoken creatures will work. Once the trigger resolves, you Proliferate, which allows you to select any number of players or permanents that already have counters and add one more of each type to them.

The Proliferation Process

When the Proliferate ability resolves, you look at all players and all permanents on the battlefield. You can choose any number of them that already possess at least one counter. If you choose a target that has multiple types of counters—such as a +1/+1 counter and a Shield counter—you must add one of each kind. You cannot pick and choose which specific counters to add; it is all or nothing for that specific permanent or player.

Timing and Responses

The ability triggers and goes on the stack as soon as the nontoken creature enters. Players can respond to this trigger by casting spells or activating abilities. However, once you begin to resolve the Proliferate effect and start choosing which permanents or players receive counters, it is too late for anyone to take action. The choices are made during resolution, meaning opponents must act before they know exactly which targets you will choose to buff.

Common Pitfalls

A common mistake is trying to Proliferate counters on cards that are not on the battlefield, such as suspended cards in exile or cards with experience counters in the command zone. Proliferate only affects players and permanents currently on the battlefield. Additionally, remember that you cannot choose to Proliferate a permanent that has no counters on it in hopes of adding one; the counter must already be present to be duplicated.

Interaction examples

Taxing with Esper Sentinel

If you control Metastatic Evangel and a 1/1 Esper Sentinel with a +1/+1 counter on it, casting another nontoken creature will trigger the Evangel. When the trigger resolves, you choose the Esper Sentinel to Proliferate. It now has two +1/+1 counters, effectively increasing the tax your opponent must pay for their first noncreature spell from {1} to {2}.

Fixing Mana and Growing Wide

Imagine you have Metastatic Evangel and a creature with a +1/+1 counter. You cast Ornithopter of Paradise. Since the Ornithopter is a nontoken creature, Metastatic Evangel triggers. Even though the Ornithopter itself doesn't have counters, its entry allows you to add another counter to your other creature, growing your board while developing your mana base.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Metastatic Evangel

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    When you proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Metastatic Evangel
+Evolution Witness
+Walking Ballista
#1

Metastatic Evangel + Evolution Witness + Walking Ballista

Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite storm count
  1. 1Cast Walking Ballista by paying {0}.
  2. 2Walking Ballista enters and dies as a state-based action due to having 0 toughness.
  3. 3Metastatic Evangel triggers, causing you to proliferate and put a +1/+1 counter on Evolution Witness.
  4. 4Evolution Witness triggers, returning Walking Ballista from your graveyard to your hand.
  5. 5Repeat.
Metastatic Evangel
+Evolution Witness
+Marketback Walker
#2

Metastatic Evangel + Evolution Witness + Marketback Walker

Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite storm count
  1. 1Cast Marketback Walker by paying {0}.
  2. 2Marketback Walker enters and dies as a state-based action due to having 0 toughness.
  3. 3Metastatic Evangel triggers, causing you to proliferate and put a +1/+1 counter on Evolution Witness.
  4. 4Evolution Witness triggers, returning Marketback Walker from your graveyard to your hand.
  5. 5Repeat.
Metastatic Evangel
+Evolution Witness
+Stonecoil Serpent
#3

Metastatic Evangel + Evolution Witness + Stonecoil Serpent

Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite storm count
  1. 1Cast Stonecoil Serpent by paying {0}.
  2. 2Stonecoil Serpent enters and dies as a state-based action due to having 0 toughness.
  3. 3Metastatic Evangel triggers, causing you to proliferate and put a +1/+1 counter on Evolution Witness.
  4. 4Evolution Witness triggers, returning Stonecoil Serpent from your graveyard to your hand.
  5. 5Repeat.
Metastatic Evangel
+Aethergeode Miner
+Decoction Module
#4

Metastatic Evangel + Aethergeode Miner + Decoction Module

Infinite creature LTBInfinite creature ETBInfinite proliferate
  1. 1Activate Aethergeode Miner by paying {E}{E}, blinking it.
  2. 2When Aethergeode Miner enters the battlefield, Metastatic Evangel and Decoction Module trigger.
  3. 3Resolve the Decoction Module trigger, causing you to get {E}.
  4. 4Resolve the Metastatic Evangel trigger, causing you to proliferate and get {E}.
  5. 5Repeat.
Metastatic Evangel
+Aethergeode Miner
+Guide of Souls
#5

Metastatic Evangel + Aethergeode Miner + Guide of Souls

Infinite creature LTBInfinite creature ETBInfinite proliferateInfinite lifegain triggers
  1. 1Activate Aethergeode Miner by paying {E}{E}, blinking it.
  2. 2When Aethergeode Miner enters the battlefield, Metastatic Evangel and Guide of Souls trigger.
  3. 3Resolve the Guide of Souls trigger, causing you to get {E} and gain 1 life.
  4. 4Resolve the Metastatic Evangel trigger, causing you to proliferate and get {E}.
  5. 5Repeat.
Metastatic Evangel
+Evolution Witness
+Hangarback Walker
#6

Metastatic Evangel + Evolution Witness + Hangarback Walker

Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite storm count
  1. 1Cast Hangarback Walker by paying {0}.
  2. 2Hangarback Walker enters and dies as a state-based action due to having 0 toughness.
  3. 3Metastatic Evangel triggers, causing you to proliferate and put a +1/+1 counter on Evolution Witness.
  4. 4Evolution Witness triggers, returning Hangarback Walker from your graveyard to your hand.
  5. 5Repeat.
Metastatic Evangel
+Aethergeode Miner
+Aetherstorm Roc
#7

Metastatic Evangel + Aethergeode Miner + Aetherstorm Roc

Infinite creature LTBInfinite creature ETBInfinite proliferate
  1. 1Activate Aethergeode Miner by paying {E}{E}, blinking it.
  2. 2When Aethergeode Miner enters the battlefield, Metastatic Evangel and Aetherstorm Roc trigger.
  3. 3Resolve the Aetherstorm Roc trigger, causing you to get {E}.
  4. 4Resolve the Metastatic Evangel trigger, causing you to proliferate and get {E}.
  5. 5Repeat.
Metastatic Evangel
+Evolution Witness
+Cryptic Trilobite
#8

Metastatic Evangel + Evolution Witness + Cryptic Trilobite

Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite storm count
  1. 1Cast Cryptic Trilobite by paying {0}.
  2. 2Cryptic Trilobite enters and dies as a state-based action due to having 0 toughness.
  3. 3Metastatic Evangel triggers, causing you to proliferate and put a +1/+1 counter on Evolution Witness.
  4. 4Evolution Witness triggers, returning Cryptic Trilobite from your graveyard to your hand.
  5. 5Repeat.
03

Legal formats

historictimelessgladiatormodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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