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Rules guide · Creature

MicromancerHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Foundations· November 15, 2024
Carte Magic Micromancer

Micromancer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

How it works : Micromancer

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a card in a player's library has {X} in its mana cost, X is considered to be 0.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Wheel of Sun and Moon
+Displacer Kitten
+Micromancer
+Opposition Agent
#1

Wheel of Sun and Moon + Displacer Kitten + Micromancer + Opposition Agent

Exile each opponent's libraryInfinite black manaInfinite creature ETBInfinite creature LTB
  1. 1Cast Micromancer by paying {3}{U}.
  2. 2Micromancer enters the battlefield and triggers, searching your library for Dark Ritual and putting it into your hand.
  3. 3Cast Dark Ritual by paying {B}.
  4. 4Displacer Kitten triggers, blinking Micromancer.
  5. 5Micromancer triggers, searching your library for Scheming Symmetry and putting it into your hand.
  6. 6Dark Ritual resolves, adding {B}{B}{B} and going to the bottom of your library.
  7. 7Cast Scheming Symmetry by paying {B}, targeting any two players.
  8. 8Displacer Kitten triggers, blinking Micromancer.
Wheel of Sun and Moon
+Displacer Kitten
+Micromancer
+Dark Ritual
#2

Wheel of Sun and Moon + Displacer Kitten + Micromancer + Dark Ritual

Infinite black manaInfinite creature ETBInfinite lifelossInfinite creature LTB
  1. 1Cast Micromancer by paying {3}{U}.
  2. 2Micromancer enters the battlefield and triggers, searching your library for Dark Ritual and putting it into your hand.
  3. 3Cast Dark Ritual by paying {B}.
  4. 4Displacer Kitten triggers, blinking Micromancer.
  5. 5Micromancer triggers, searching your library for Fruit of Tizerus and putting it into your hand.
  6. 6Dark Ritual resolves, adding {B}{B}{B} and going to the bottom of your library.
  7. 7Cast Fruit of Tizerus by paying {B}, targeting an opponent.
  8. 8Displacer Kitten triggers, blinking Micromancer.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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Meta decks with Micromancer

No archived Top 8 deck with this card yet.

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