Mighty Mutanimals is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
When this creature enters, create a 2/2 red Mutant creature token. Alliance — Whenever another creature you control enters, put a +1/+1 counter on target creature you control.
How it works : Mighty Mutanimals
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Mighty Mutanimals + Basking Broodscale
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite colorless mana
- 1Cast Mighty Mutanimals by paying
.
- 2When Mighty Mutanimals enters, its first ability triggers, creating a 2/2 Mutant creature token.
- 3When the Mutant enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Basking Broodscale.
- 4Basking Broodscale triggers, creating a creature token.
- 5When the creature token enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Basking Broodscale.
- 6Repeat from step 4.
#2
Mighty Mutanimals + Scurry Oak
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature tokens
- 1Cast Mighty Mutanimals by paying
.
- 2When Mighty Mutanimals enters, its first ability triggers, creating a 2/2 Mutant creature token.
- 3When the Mutant enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Scurry Oak.
- 4Scurry Oak triggers, creating a creature token.
- 5When the creature token enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Scurry Oak.
- 6Repeat from step 4.
#3
Mighty Mutanimals + Herd Baloth
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature tokens
- 1Cast Mighty Mutanimals by paying
.
- 2When Mighty Mutanimals enters, its first ability triggers, creating a 2/2 Mutant creature token.
- 3When the Mutant enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Herd Baloth.
- 4Herd Baloth triggers, creating a creature token.
- 5When the creature token enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Herd Baloth.
- 6Repeat from step 4.
#4
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Mighty Mutanimals + Viscera Seer
Infinite creature ETBInfinite creature LTBInfinite death triggersInfinite creature sacrifice triggers
- 1Activate Viscera Seer by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it.
- 2When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
- 3When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature.
- 4Resolve the Viscera Seer ability.
- 5Repeat.
#5
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Mighty Mutanimals + Ashnod's Altar
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggers
- 1Activate Ashnod's Altar by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it.
- 2When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
- 3When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature.
- 4Repeat.
#6
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Mighty Mutanimals + Umbral Collar Zealot
Infinite creature ETBInfinite creature LTBInfinite death triggersInfinite creature sacrifice triggers
- 1Activate Umbral Collar Zealot by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it.
- 2When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
- 3When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature.
- 4Resolve the Umbral Collar Zealot ability.
- 5Repeat.
#7
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Mighty Mutanimals + Bartolomé del Presidio
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite death triggers
- 1Activate Bartolomé del Presidio by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it.
- 2When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
- 3When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature.
- 4Resolve the Bartolomé del Presidio ability.
- 5Repeat.
#8
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Mighty Mutanimals + Carrion Feeder
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite death triggers
- 1Activate Carrion Feeder by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it.
- 2When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
- 3When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature.
- 4Resolve the Carrion Feeder ability.
- 5Repeat.
Related cards and tokens
03
Legal formats
standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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Meta decks with Mighty Mutanimals
No archived Top 8 deck with this card yet.












