Mightstone's Animation is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant artifact When this Aura enters, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
How it works : Mightstone's Animation
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The artifact retains any types, subtypes, or supertypes it has. Notably, an Equipment that becomes an artifact creature usually can't be attached to another creature. If it was attached to a creature, it becomes unattached.
No other card is named in this ruling.
- #2· Wizards of the Coast
If the artifact was already a creature, its base power and toughness will each become 4. This overwrites any previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Mightstone's Animation becomes attached to the artifact will overwrite this effect.
No other card is named in this ruling.
- #3· Wizards of the Coast
Effects that modify a creature's power and/or toughness, such as the ones created by Giant Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch power and toughness.
No other card is named in this ruling.
- #4· Wizards of the Coast
The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Grand Architect + Staff of Domination + Mightstone's Animation
- 1Activate Grand Architect's first ability by paying
, causing Staff of Domination to become blue until end of turn.
- 2Activate Grand Architect's second ability by tapping Staff of Domination, adding
that can only be spent to cast artifact spells or to activate abilities of artifacts.
- 3Activate Staff of Domination's first ability by paying
, untapping it.
- 4Repeat from step 2.
- 5Once you have infinite mana, you may instead tap Staff of Domination using its other abilities if it does not have summoning sickness.
Unctus, Grand Metatect + Basalt Monolith + Mightstone's Animation
- 1Activate Unctus by paying
, causing Basalt Monolith to become a blue artifact in addition to its other types until end of turn.
- 2Activate Basalt Monolith's first ability by tapping it, adding
.
- 3Basalt Monolith triggers, causing you to loot.
- 4Activate Basalt Monolith's second ability by paying
, untapping it.
- 5Repeat from step 2.
Cauldron Familiar + Witch's Oven + Intruder Alarm + Mightstone's Animation
- 1Activate Witch's Oven by tapping it and sacrificing Cauldron Familiar, creating a Food artifact token.
- 2Activate Cauldron Familiar by sacrificing a Food token, returning it from your graveyard to the battlefield.
- 3When Cauldron Familar enters the battlefield, it and Intruder Alarm trigger.
- 4Resolve the Cauldron Familiar trigger, causing each opponent to lose 1 life and you to gain 1 life.
- 5Resolve the Intruder Alarm trigger, untapping all creatures.
- 6Repeat.
Legal formats
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Meta decks with Mightstone's Animation
No archived Top 8 deck with this card yet.











