Monument to Endurance is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever you discard a card, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Each opponent loses 3 life.
Complete guide
Monument to Endurance is a powerful artifact that rewards you for discarding cards by offering a suite of valuable resources. Whether you are cycling through your deck or fueling a discard strategy, this monument ensures every lost card provides a tactical advantage. By choosing from three distinct modes, you can adapt to the needs of the battlefield in real time.
What It Does
Monument to Endurance features a triggered ability that fires whenever you discard a card. It offers three specific modes: drawing a card, creating a Treasure token, or forcing each opponent to lose 3 life. The catch is that each mode can only be chosen once per turn, making the order of your discards strategically significant.
How It Resolves Step by Step
When you discard a card for any reason—such as paying a cost or cleaning up at the end of your turn—the ability triggers and is put onto the stack. As you put the trigger on the stack, you must choose one of the three modes that has not yet been selected during the current turn. Once chosen, that mode is locked in, and the ability resolves, providing the specified benefit. If you have already used all three modes in a single turn, any further discards will still cause the ability to trigger, but it will be removed from the stack immediately with no effect.
Common Mistakes
A frequent error is forgetting that the 'once per turn' restriction applies to the specific modes, not the artifact itself. You can trigger the monument up to three times a turn to get all three effects, but you cannot choose 'Draw a card' twice in the same turn. Additionally, remember that discarding multiple cards at once (such as with a spell that says 'discard two cards') will trigger the monument multiple times, allowing you to choose multiple different modes in quick succession.
When to Play It
This artifact is best utilized in decks that feature frequent discard outlets or cycling mechanics. It is particularly effective during your cleanup step if you have more than seven cards in hand, as discarding to your maximum hand size will trigger the ability. Because it can generate Treasure, it also serves as a ramp tool to help cast larger spells like Arcane Signet or equip Swiftfoot Boots earlier than expected.
Interaction examples
If you discard three cards during your turn, you can stack the triggers to draw a card, create a Treasure, and drain your opponents for 3 life all at once. If you discard a fourth card, the ability triggers but has no valid modes left to choose, so it does nothing.
By discarding a card, you choose the second mode to create a Treasure token. You can then immediately tap and sacrifice that Treasure to add one mana of any color, which could help you pay for the mana cost of another spell or an activated ability.
After discarding to trigger the Monument and creating a Treasure, you use that extra mana to cast Arcane Signet. On a subsequent turn, after discarding again to draw a card, you use your established mana rocks to cast and equip Swiftfoot Boots to your commander, ensuring your board state is both resource-rich and protected.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Monument to Endurance
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If you discard a card after all three have been chosen in a turn, that instance of the ability is removed from the stack with no effect.
No other card is named in this ruling.
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Meta decks with Monument to Endurance
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Monument to Endurance
Treasure
Arcane Signet
Swiftfoot Boots