Mortarpod is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." Equip
How it works : Mortarpod
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
No other card is named in this ruling.
- #2· Wizards of the Coast
Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
No other card is named in this ruling.
- #3· Wizards of the Coast
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
No other card is named in this ruling.
- #4· Wizards of the Coast
If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
No other card is named in this ruling.
- #5· Wizards of the Coast
If you sacrifice the equipped creature to deal 1 damage to a target permanent or player, the damage is dealt by the creature as it last existed on the battlefield.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Cass, Hand of Vengeance + Mortarpod + Cartouche of Solidarity
- 1Activate the creature that has Mortarpod and Cartouche of Solidarity attached by sacrificing it.
- 2When the creature dies, Cass triggers, returning Cartouche of Solidarity from your graveyard to the battlefield attached to another creature, and then attaching Mortarpod to the same creature.
- 3When Cartouche of Solidarity enters, it triggers, creating a 1/1 Human Warrior creature token.
- 4Resolve the ability from step 1, dealing 1 damage to any target.
- 5Repeat.
Koll, the Forgemaster + Puresteel Paladin + Mortarpod + Rograkh, Son of Rohgahh
- 1Activate Rograkh by sacrificing it.
- 2Rograkh dies, triggering Koll, returning Rograkh from your graveyard to your hand.
- 3Resolve the Rograkh ability, dealing 1 damage to any target.
- 4Cast Rograkh by paying
.
- 5Activate Mortarpod's equip ability by paying
, attaching it to Rograkh.
- 6Repeat.
Koll, the Forgemaster + Puresteel Paladin + Mortarpod + Memnite
- 1Activate Memnite by sacrificing it.
- 2Memnite dies, triggering Koll, returning Memnite from your graveyard to your hand.
- 3Resolve the Memnite ability, dealing 1 damage to any target.
- 4Cast Memnite by paying
.
- 5Activate Mortarpod's equip ability by paying
, attaching it to Memnite.
- 6Repeat.
Koll, the Forgemaster + Mortarpod + Fighter Class + Rograkh, Son of Rohgahh
- 1Activate Rograkh by sacrificing it.
- 2Rograkh dies, triggering Koll, returning Rograkh from your graveyard to your hand.
- 3Resolve the Rograkh ability, dealing 1 damage to any target.
- 4Cast Rograkh by paying
.
- 5Activate Mortarpod's equip ability by paying
, attaching it to Rograkh.
- 6Repeat.
Koll, the Forgemaster + Mortarpod + Fighter Class + Memnite
- 1Activate Memnite by sacrificing it.
- 2Memnite dies, triggering Koll, returning Memnite from your graveyard to your hand.
- 3Resolve the Memnite ability, dealing 1 damage to any target.
- 4Cast Memnite by paying
.
- 5Activate Mortarpod's equip ability by paying
, attaching it to Memnite.
- 6Repeat.
Koll, the Forgemaster + Puresteel Paladin + Mortarpod + Ornithopter
- 1Activate Ornithopter by sacrificing it.
- 2Ornithopter dies, triggering Koll, returning Ornithopter from your graveyard to your hand.
- 3Resolve the Ornithopter ability, dealing 1 damage to any target.
- 4Cast Ornithopter by paying
.
- 5Activate Mortarpod's equip ability by paying
, attaching it to Ornithopter.
- 6Repeat.
Koll, the Forgemaster + Mortarpod + Fighter Class + Ornithopter
- 1Activate Ornithopter by sacrificing it.
- 2Ornithopter dies, triggering Koll, returning Ornithopter from your graveyard to your hand.
- 3Resolve the Ornithopter ability, dealing 1 damage to any target.
- 4Cast Ornithopter by paying
.
- 5Activate Mortarpod's equip ability by paying
, attaching it to Ornithopter.
- 6Repeat.
Koll, the Forgemaster + Fervent Champion + Paradise Mantle + Mortarpod
- 1Activate Paradise Mantle by paying
, attaching it to Fervent Champion.
- 2Activate Fervent Champion by tapping it, adding
.
- 3Activate Mortarpod's ability by paying
, attaching it to Fervent Champion.
- 4Activate Fervent Champion's ability from Mortarpod by sacrificing it.
- 5Koll triggers, returning Fervent Champion from your graveyard to your hand.
- 6Resolve the Fervent Champion ability, dealing 1 damage to any target.
- 7Cast Fervent Champion by paying
.
- 8Repeat.
Related cards and tokens
Legal formats
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Meta decks with Mortarpod
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