New Horizons is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Enchant land When this Aura enters, put a +1/+1 counter on target creature you control. Enchanted land has ": Add two mana of any one color."
How it works : New Horizons
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You can cast New Horizons even if you control no creatures.
No other card is named in this ruling.
- #2· Wizards of the Coast
If the land this Aura would enchant is an illegal target by the time New Horizons resolves, the entire spell doesn't resolve. It won't enter the battlefield, so its ability won't trigger.
No other card is named in this ruling.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Arbor Elf + Freed from the Real + New Horizons
Infinite colored mana
- 1Activate Arbor Elf by tapping it, untapping the enchanted forest.
- 2Activate the ability granted to the Forest by New Horizons, adding
.
- 3Activate Freed from the Real by paying
, untapping Arbor Elf.
- 4Repeat.
- 5Once you have infinite blue mana, you may tap the Forest for other colors instead of blue, adding infinite colored mana.
#2
Arbor Elf + Pemmin's Aura + New Horizons
Infinite colored mana
- 1Activate Arbor Elf by tapping it, untapping the enchanted forest.
- 2Activate the ability granted to the Forest by New Horizons, adding
.
- 3Activate Pemmin's Aura by paying
, untapping Arbor Elf.
- 4Repeat.
- 5Once you have infinite blue mana, you may tap the Forest for other colors instead of blue, adding infinite colored mana.
#3
Agatha of the Vile Cauldron + Silvanus's Invoker + New Horizons
Infinite colored manaInfinite mana lands you control can produceInfinite power and toughness for most creatures you control until end of turnInfinite untap of lands you control
- 1Activate the land with New Horizons attached by tapping it, adding two mana of any color.
- 2Activate Silvanus's Invoker by paying
, untapping the land and causing it to become an 8/8 Elemental with trample and haste in addition to its other types until end of turn.
- 3Repeat.
#4
New Horizons + Dryad Arbor + Freed from the Real
Infinite colored mana
- 1Activate Dryad Arbor by tapping it, adding
.
- 2Activate Freed from the Real's second ability by paying
, untapping Dryad Arbor.
- 3Repeat.
#5
New Horizons + Dryad Arbor + Pemmin's Aura
Infinite colored mana
- 1Activate Dryad Arbor by tapping it, adding
.
- 2Activate Pemmin's Aura's first ability by paying
, untapping Dryad Arbor.
- 3Repeat.
#6
Questing Phelddagrif + Sinking Feeling + Ashaya, Soul of the Wild + Suture Priest
Infinite creature tokens for any number of opponentsInfinite creature ETB for any number of opponentsInfinite lifeloss for any number of opponents
- 1Activate Questing Phelddagrif by tapping it, adding
.
- 2Activate Questing Phelddagrif's first ability by paying
, giving it +1/+1 until end of turn and causing an opponent to create a 1/1 Hippo creature token.
- 3The Hippo enters the battlefield, triggering Suture Priest's second ability, causing the opponent to lose 1 life.
- 4Activate Questing Phelddagrif by paying
and putting a -1/-1 counter on it, untapping it.
- 5Repeat.
03
Legal formats
standardfuturehistorictimelessgladiatorpioneermodernlegacypaupervintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemypaupercommanderdueltlr
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