← MTG Rules

Rules guide · Creature

Noosegraf MobHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Battlebond· June 8, 2018
Carte Magic Noosegraf Mob

Noosegraf Mob is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

This creature enters with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from this creature. If you do, create a 2/2 black Zombie creature token.

How it works : Noosegraf Mob

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If Noosegraf Mob is no longer on the battlefield or no longer has +1/+1 counters on it as its triggered ability resolves, you can’t remove a counter from it and won’t get a Zombie token.

    Card named in this ruling

  2. #2· Wizards of the Coast

    You can’t remove more than one +1/+1 counter from Noosegraf Mob at once to get more Zombie tokens, and you can’t choose not to remove a counter.

    Card named in this ruling

  3. #3· Wizards of the Coast

    Noosegraf Mob’s triggered ability resolves before the spell that caused it to trigger.

    No other card is named in this ruling.

Related cards and tokens

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Noosegraf Mob

No archived Top 8 deck with this card yet.

Explore the meta
Official source