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Nomads en-KorHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Tempest Remastered· May 6, 2015
Carte Magic Nomads en-Kor

Nomads en-Kor is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

How it works : Nomads en-Kor

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    When you redirect combat damage it is still combat damage.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    It can redirect damage to itself.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    It is possible to redirect more damage to a creature than that creature's toughness.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    You can use this ability as much as you want prior to damage being dealt.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Monk Gyatso
+Nomads en-Kor
#1

Monk Gyatso + Nomads en-Kor

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Nomads en-Kor's equip ability by paying {0}, targeting the affinity creature.
  2. 2Monk Gyatso triggers, airbending the targeted creature.
  3. 3The Nomads en-Kor ability fizzles due to no longer having a legal target.
  4. 4Cast the creature from exile by paying {0} due to its affinity ability.
  5. 5Repeat.
Monk Gyatso
+Nomads en-Kor
+Semblance Anvil
#2

Monk Gyatso + Nomads en-Kor + Semblance Anvil

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Nomads en-Kor by paying {0}, targeting itself.
  2. 2Monk Gyatso triggers, airbending Nomads en-Kor.
  3. 3The Nomads en-Kor ability fizzles due to no longer having a legal target.
  4. 4Cast Nomads en-Kor from exile by paying {0} due to Semblance Anvil.
  5. 5Repeat.
Cephalid Illusionist
+Nomads en-Kor
#3

Cephalid Illusionist + Nomads en-Kor

Infinite self-mill
  1. 1Activate Nomads en-Kor by paying {0}, targeting Cephalid Illusionist.
  2. 2Cephalid Illusionist triggers, causing you to mill three cards.
  3. 3Resolve the Nomads en-Kor ability.
  4. 4Repeat.
Cephalid Illusionist
+Nomads en-Kor
+Narcomoeba
+Dread Return
#4

Cephalid Illusionist + Nomads en-Kor + Narcomoeba + Dread Return

Infinite self-millWin the game
  1. 1Activate Nomads en-Kor, targeting Cephalid Illusionist.
  2. 2Mill 3.
  3. 3Repeat this process until you mill your entire library.
  4. 4When you mill Narcomoeba, put it on the battlefield.
  5. 5Flashback Dread Return, sacrificing Nomads en-Kor, Cephalid Illusionist, and Narcomoeba, targeting Thassa's Oracle.
  6. 6Resolve Thassa's Oracle's trigger with no cards in your library.
Monk Gyatso
+Planar Gate
+Nomads en-Kor
#5

Monk Gyatso + Planar Gate + Nomads en-Kor

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Activate Nomads en-Kor by paying {0}, targeting itself.
  2. 2Monk Gyatso triggers, airbending Nomads en-Kor.
  3. 3The Nomads en-Kor ability fizzles due to no longer having a legal target.
  4. 4Cast Nomads en-Kor from exile by paying {0} due to Planar Gate.
  5. 5Repeat.
Crackdown Construct
+Nomads en-Kor
#6

Crackdown Construct + Nomads en-Kor

Infinitely large creature
  1. 1Activate Nomads en-Kor's ability.
  2. 2Crackdown Construct gets +1/+1 until end of turn.
  3. 3Repeat.
Nomads en-Kor
+Task Force
+Worthy Cause
#7

Nomads en-Kor + Task Force + Worthy Cause

Infinite lifegain
  1. 1Activate Nomads en-Kor by paying {0}, targeting Task Force.
  2. 2Task Force triggers, giving itself +0/+3 until end of turn.
  3. 3Resolve Nomads en-Kor's ability, causing the next one damage dealt to Nomads en-Kor this turn to be dealt to Task Force instead.
  4. 4Repeat an arbitrarily large number of times.
  5. 5Cast Worthy Cause by paying {W} and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Daru Spiritualist
+Nomads en-Kor
+Worthy Cause
#8

Daru Spiritualist + Nomads en-Kor + Worthy Cause

Infinite lifegain
  1. 1Activate Nomads en-Kor's first ability by paying {0}, targeting Daru Spiritualist.
  2. 2Daru Spiritualist triggers, causing itself to get +0/+2 until end of turn.
  3. 3Resolve the Nomads en-Kor ability, causing the next one damage dealt to Nomads en-Kor this turn to be dealt to Daru Spiritualist instead.
  4. 4Repeat an arbitrarily large number of times.
  5. 5Cast Worthy Cause by paying {W} and sacrificing Daru Spiritualist, causing you to gain life equal to Daru Spiritualist's toughness.
03

Legal formats

legacypaupervintagecommanderoathbreakerpaupercommanderduelpremodernpredhtlr
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