Old One Eye is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Trample Other creatures you control have trample. When Old One Eye enters, create a 5/5 green Tyranid creature token. Fast Healing — At the beginning of your first main phase, you may discard two cards. If you do, return this card from your graveyard to your hand.
How it works : Old One Eye
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Old One-Eye's Fast Healing ability only triggers if it is in your graveyard at the beginning of your precombat main phase.
No other card is named in this ruling.
- #2· Wizards of the Coast
Opponents may respond to the Fast Healing ability after it goes on the stack, but they don't get the chance to cast spells or activate abilities between the time you have chosen to discard two cards and the time Old One-Eye is returned to your hand.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Old One Eye + Nim Deathmantle + Ashnod's Altar
- 1Activate Ashnod's Altar by sacrificing Old One Eye, adding
.
- 2Old One Eye dies, triggering Nim Deathmantle, causing you to pay
to return Old One Eye from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- 3When Old One Eye enters the battlefield, it triggers, creating a 5/5 Tyranid creature token.
- 4Activate Ashnod's Altar by sacrificing the Tyranid, adding
.
- 5Repeat.
Related cards and tokens
Legal formats
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Meta decks with Old One Eye
No archived Top 8 deck with this card yet.






