Ozai, the Phoenix King is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Trample, firebending 4, haste If you would lose unspent mana, that mana becomes red instead. Ozai has flying and indestructible as long as you have six or more unspent mana.
How it works : Ozai, the Phoenix King
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
No other card is named in this ruling.
- #2· Wizards of the Coast
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
No other card is named in this ruling.
- #3· Wizards of the Coast
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
No other card is named in this ruling.
- #4· Wizards of the Coast
If unspent mana has any restrictions or riders associated with it (for example, if it was produced by White Lotus Hideout), those restrictions or riders will remain associated with that mana when it becomes red.
No other card is named in this ruling.
- #5· Wizards of the Coast
As long as Ozai, the Phoenix King is on the battlefield, you'll keep unspent mana as steps and phases end (although it will become red). This means you can add mana and spend it during a future step, phase, or turn. Once Ozai leaves the battlefield, you have until the end of the current step or phase to use the mana before it disappears.
No other card is named in this ruling.
- #6· Wizards of the Coast
Firebending abilities aren't mana abilities. They use the stack and can be responded to.
No other card is named in this ruling.
- #7· Wizards of the Coast
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N
. Until end of combat, you don't lose this mana as steps end."
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Sozin's Comet + Aggravated Assault + Ozai, the Phoenix King
- 1Cast Sozin's Comet either from your hand by paying
or from exile for its foretell cost by paying
.
- 2Declare a creature as an attacker, triggering its firebending ability, adding
.
- 3Move to your postcombat main phase. You will not lose the mana due to Ozai.
- 4Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 5Repeat from step 2.
Avatar Roku, Firebender + Aggravated Assault + Ozai, the Phoenix King
- 1Declare a creature as an attacker, triggering Avatar Roku, adding six
.
- 2Move to your postcombat main phase. You will not lose the mana due to Ozai.
- 3Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 4Repeat.
Firebending Student + Aggravated Assault + Ozai, the Phoenix King
- 1Declare Firebending Student as an attacker, triggering its ability, adding an amount of
equal to its power.
- 2Move to your postcombat main phase. You will not lose the mana due to Ozai.
- 3Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 4Repeat.
Zuko, Firebending Master + Aggravated Assault + Ozai, the Phoenix King
- 1Declare Zuko as an attacker, triggering its ability, adding an amount of
equal to the number of experience counters you have.
- 2Move to your postcombat main phase. You will not lose the mana due to Ozai.
- 3Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 4Repeat.
Sun Warriors + Aggravated Assault + Ozai, the Phoenix King
- 1Declare Sun Warriors as an attacker, triggering its ability, adding an amount of
equal to the number of creatures you control.
- 2Move to your postcombat main phase. You will not lose the mana due to Ozai.
- 3Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 4Repeat.
Obeka, Splitter of Seconds + Braid of Fire + Aggravated Assault + Ozai, the Phoenix King
- 1Deal combat damage to an opponent using Obeka. Obeka triggers, causing you to get that many upkeep steps after this one.
- 2Move to your first extra upkeep. At the beginning of that upkeep, Braid of Fire triggers, putting an age counter on it and adding
for each age counter on it.
- 3Repeat step 2 for each other upkeep step.
- 4During your postcombat main phase, activate Aggravated Assault by paying
, causing you to untap all creatures you control and get an additional combat and main phase after this one.
- 5Repeat.
Legal formats
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Meta decks with Ozai, the Phoenix King
No archived Top 8 deck with this card yet.












