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Rules guide · Legendary Artifact

Phial of GaladrielHow it works & interactions with other cards

By the ManaCount desk· 5 min read· The Lord of the Rings: Tales of Middle-earth· June 23, 2023
Carte Magic Phial of Galadriel

Phial of Galadriel is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you gain twice that much life instead. {T}: Add one mana of any color.

Complete guide

Phial of Galadriel is a legendary artifact that provides essential support when you are at your weakest. It serves as both a reliable mana source and a powerful insurance policy for players whose hands or life totals are running low.

What It Does

Phial of Galadriel acts as a replacement effect for two specific conditions: drawing a card with an empty hand and gaining life while at 5 or less life. Additionally, it can tap to produce one mana of any color, making it a versatile tool for mana fixing in any deck.

How It Resolves Step by Step

When an event happens that matches the Phial's criteria, the replacement effect modifies that event immediately. If you are instructed to draw a card while your hand is empty, the Phial replaces 'draw one' with 'draw two.' If you are gaining life while your life total is 5 or less, the amount of life gained is doubled. These effects do not use the stack and cannot be responded to once the event begins to occur.

Common Mistakes

A frequent misunderstanding involves drawing multiple cards. If you are told to 'draw two cards' while your hand is empty, the first draw is replaced by two draws, and then you proceed to the second draw of the original instruction, resulting in three cards total. Furthermore, in Two-Headed Giant, the life gain doubling only applies if you personally are the one gaining life, not just because your team's total increases.

When to Play It

This artifact is best utilized in control decks or 'hellbent' strategies where your hand is often empty. It is also a vital piece for decks that operate at low life totals, as it turns small life gain triggers into significant recovery moments while providing the mana needed to cast your spells.

Interaction examples

Resource Generation

While you have both Phial of Galadriel and Arcane Signet on the battlefield, you have access to two sources of flexible mana. If your hand is empty during your draw step, Phial of Galadriel will trigger its replacement effect, allowing you to draw two cards instead of one, effectively doubling your resources for the turn while the Signet helps you cast those new spells.

Protection and Utility

If you have Phial of Galadriel and a creature equipped with Swiftfoot Boots, you are well-protected. If your life total drops to 3 and you cast a spell that gains you 3 life, Phial of Galadriel replaces this with 6 life, bringing you to 9. The Boots ensure your key creatures stay on the board to defend that precious life total.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Phial of Galadriel

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If two or more replacement effects would apply to a card-drawing event, the player drawing the card chooses the order in which to apply them.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Any time you are instructed to draw more than one card, you draw them one at a time. For example, if you control Phial of Galadriel and have no cards in hand and you're instructed to "draw two cards," your first card draw is replaced by drawing two cards, then you'll draw the second card from the original instruction. In total, you'll draw three cards.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If you somehow control more than one Phial of Galadriel, each one will effectively add one card. For example, if you control two Phials of Galadriel and would draw a card while you have no cards in hand, the effect of one Phial of Galadriel will replace the event "draw a card" with "draw two cards." The effect of the other Phial of Galadriel will replace the drawing of the first of those two cards with "draw two cards." In total, you would draw three cards.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The second abilities of multiple Phials of Galadriel are cumulative. If you control two, life gained while you have 5 or less life will be multiplied by 4. Three Phials will multiply that life gain by 8. And so on.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If an effect would set your life total to a specific number that's higher than your current life total, that effect causes you to gain life equal to the difference. If your life total is 5 or less, Phial of Galadriel will then double the amount of life that effect would cause you to gain. For example, if you have 3 life and an effect says that your life total "becomes 10," you would gain 7 life which Phial doubles to 14, so your life total will actually become 17.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    In a Two-Headed Giant game, life gained by your teammate won't cause Phial of Galadriel's second ability to apply, even though it will cause your team's life total to increase.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Hylda of the Icy Crown
+Mind Over Matter
+Phial of Galadriel
#1

Hylda of the Icy Crown + Mind Over Matter + Phial of Galadriel

Tap all creatures opponents control during each turn
  1. 1Activate a mana-producing permanent by tapping it, adding at least {1}.
  2. 2Activate Mind over Matter by discarding a card, tapping target creature an opponent controls.
  3. 3Hylda of the Icy Crown triggers, causing you to pay {1} to scry 2 and draw two cards.
  4. 4Activate Mind over Matter by discarding a card, untapping the mana-producing permanent.
  5. 5Repeat.
  6. 6You may also repeat this loop during each turn.
Judith, Carnage Connoisseur
+Wheel of Misfortune
+Phial of Galadriel
#2

Judith, Carnage Connoisseur + Wheel of Misfortune + Phial of Galadriel

Near-infinite lifegain
  1. 1Cast Wheel of Misfortune by paying {2}{R}.
  2. 2Judith triggers, giving Wheel of Misfortune deathtouch and lifelink.
  3. 3Resolve Wheel of Misfortune, choosing an arbitrarily large number.
  4. 4If you didn't choose the largest number, Wheel of Misfortune deals damage equal to the highest number chosen to each player that chose it, causing those players to lose the game due to having 0 or less life.
  5. 5If you chose the largest number, Wheel of Misfortune deals that much damage to you and causes you to gain twice that much life.
Treasonous Ogre
+Evra, Halcyon Witness
+Phial of Galadriel
#3

Treasonous Ogre + Evra, Halcyon Witness + Phial of Galadriel

Infinite lifegain triggersInfinite lifegainInfinite red manaInfinite power for any creature
  1. 1Activate Evra by paying {4}, exchanging its power with your life total.
  2. 2If your life total is 4 or higher, activate Treasonous Ogre by paying 3 life, adding {R}.
  3. 3Repeat step 2 until your life total is 3 or less.
  4. 4Activate Evra by paying {4}, exchanging its power with your life total. When this occurs, you will gain life equal to the difference between your life total and Evra's power, which will then be doubled by Phial of Galadriel.
  5. 5Activate Treasonous Ogre by paying 3 life, adding {R}.
  6. 6Repeat step 5 until you have eight {R} available.
  7. 7Activate Evra by paying {4}, exchanging its power with your life total.
  8. 8Repeat from step 4.
Oath of Lim-Dûl
+Skirge Familiar
+Phial of Galadriel
#4

Oath of Lim-Dûl + Skirge Familiar + Phial of Galadriel

Infinite draw triggersInfinite lootingInfinite self-discard triggers
  1. 1Activate Oath of Lim-Dûl by paying {B}{B}, causing you to draw two cards.
  2. 2Activate Skirge Familiar twice by discarding two cards, adding {B}{B}.
  3. 3Repeat.
Idle Thoughts
+Mind Over Matter
+Phial of Galadriel
#5

Idle Thoughts + Mind Over Matter + Phial of Galadriel

Infinite draw triggersInfinite lootingInfinite self-discard triggers
  1. 1Activate Phial of Galadriel by tapping it, adding {1}.
  2. 2Activate Idle Thoughts by paying {2}, causing you to draw two cards.
  3. 3Activate Mind over Matter by discarding a card, untapping Phial of Galadriel.
  4. 4Activate Phial of Galadriel by tapping it, adding {1}.
  5. 5Activate Mind over Matter by discarding a card, untapping Phial of Galadriel.
  6. 6Repeat.
Idle Thoughts
+Skirge Familiar
+Phial of Galadriel
#6

Idle Thoughts + Skirge Familiar + Phial of Galadriel

Infinite draw triggersInfinite lootingInfinite self-discard triggers
  1. 1Activate Idle Thoughts by paying {2}, causing you to draw two cards.
  2. 2Activate Skirge Familiar twice by discarding two cards, adding {B}{B}.
  3. 3Repeat.
Sphinx's Disciple
+Mind Over Matter
+Phial of Galadriel
#7

Sphinx's Disciple + Mind Over Matter + Phial of Galadriel

Infinite draw triggersInfinite rummagingInfinite self-discard triggers
  1. 1Activate Mind over Matter by discarding a card, tapping Sphinx's Disciple.
  2. 2Activate Mind over Matter by discarding a card, untapping Sphinx's Disciple.
  3. 3Sphinx's Disciple triggers, causing you to draw two cards.
  4. 4Repeat.
Skirge Familiar
+Phial of Galadriel
+Vodalian Wave-Knight
+Sage of Fables
#8

Skirge Familiar + Phial of Galadriel + Vodalian Wave-Knight + Sage of Fables

Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite +1/+1 counters on certain creatures
  1. 1Activate Sage of Fables by paying {2} and removing a +1/+1 counter from a creature you control, causing you to draw two cards.
  2. 2Vodalian Wave-Knight triggers twice, putting two +1/+1 counters on each other Merfolk and/or Knight you control.
  3. 3Activate Skirge Familiar twice by discarding two cards, adding {B}{B}.
  4. 4Repeat.
03

Legal formats

historictimelessgladiatormodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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