← MTG Rules

Rules guide · Sorcery

Plea for PowerHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Vintage Masters· June 16, 2014
Carte Magic Plea for Power

Plea for Power is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

How it works : Plea for Power

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    You must vote for one of the available options. You can't abstain.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Plea for Power
+Illusion of Choice
+Scholar of the Ages
+Conjurer's Closet
#1

Plea for Power + Illusion of Choice + Scholar of the Ages + Conjurer's Closet

Infinite turnsLock
  1. 1Cast Illusion of Choice by paying {U}, allowing you to decide how each player votes this turn and causing you to draw a a card.
  2. 2Cast Plea for Power by paying {3}{U}, choosing all votes to be for time, causing you to take an extra turn after this one.
  3. 3At the beginning of your end step, Conjurer's Closet triggers, blinking Scholar of the Ages.
  4. 4When Scholar of the Ages enters the battlefield, it triggers, returning Illusion of Choice and Plea for Power from your graveyard to your hand.
  5. 5Repeat each turn.
Plea for Power
+Illusion of Choice
+Scholar of the Ages
+Deadeye Navigator
#2

Plea for Power + Illusion of Choice + Scholar of the Ages + Deadeye Navigator

Infinite turnsLock
  1. 1Cast Illusion of Choice by paying {U}, allowing you to decide how each player votes this turn and causing you to draw a a card.
  2. 2Cast Plea for Power by paying {3}{U}, choosing all votes to be for time, causing you to take an extra turn after this one.
  3. 3Activate Scholar of the Ages by paying {1}{U}, blinking it.
  4. 4When Scholar of the Ages enters the battlefield, it and Deadeye Navigator's soulbond ability trigger.
  5. 5Resolve the Scholar of the Ages trigger, returning Illusion of Choice and Plea for Power from your graveyard to your hand.
  6. 6Resolve the Deadeye Navigator trigger, repairing it and Scholar of the Ages.
  7. 7Repeat each turn.
Plea for Power
+Illusion of Choice
+Scholar of the Ages
+Thassa, Deep-Dwelling
#3

Plea for Power + Illusion of Choice + Scholar of the Ages + Thassa, Deep-Dwelling

Infinite turnsLock
  1. 1Cast Illusion of Choice by paying {U}, allowing you to decide how each player votes this turn and causing you to draw a a card.
  2. 2Cast Plea for Power by paying {3}{U}, choosing all votes to be for time, causing you to take an extra turn after this one.
  3. 3At the beginning of your end step, Thassa triggers, blinking Scholar of the Ages.
  4. 4When Scholar of the Ages enters the battlefield, it triggers, returning Illusion of Choice and Plea for Power from your graveyard to your hand.
  5. 5Repeat each turn.
Plea for Power
+Illusion of Choice
+Scholar of the Ages
+Brago, King Eternal
#4

Plea for Power + Illusion of Choice + Scholar of the Ages + Brago, King Eternal

Infinite turnsLock
  1. 1Cast Illusion of Choice by paying {U}, allowing you to decide how each player votes this turn and causing you to draw a a card.
  2. 2Cast Plea for Power by paying {3}{U}, choosing all votes to be for time, causing you to take an extra turn after this one.
  3. 3Deal combat damage to an opponent using Brago. Brago triggers, blinking Scholar of the Ages.
  4. 4When Scholar of the Ages enters the battlefield, it triggers, returning Illusion of Choice and Plea for Power from your graveyard to your hand.
  5. 5Repeat each turn.
Plea for Power
+Illusion of Choice
+Scholar of the Ages
+Y'shtola Rhul
#5

Plea for Power + Illusion of Choice + Scholar of the Ages + Y'shtola Rhul

Infinite turnsLock
  1. 1Cast Illusion of Choice by paying {U}, allowing you to decide how each player votes this turn and causing you to draw a a card.
  2. 2Cast Plea for Power by paying {3}{U}, choosing all votes to be for time, causing you to take an extra turn after this one.
  3. 3At the beginning of your end step, Y'shtola Rhul triggers, blinking Scholar of the Ages.
  4. 4When Scholar of the Ages enters the battlefield, it triggers, returning Illusion of Choice and Plea for Power from your graveyard to your hand.
  5. 5Repeat each turn.
Plea for Power
+Illusion of Choice
+Scholar of the Ages
+Soulherder
#6

Plea for Power + Illusion of Choice + Scholar of the Ages + Soulherder

Infinite turnsLock
  1. 1Cast Illusion of Choice by paying {U}, allowing you to decide how each player votes this turn and causing you to draw a a card.
  2. 2Cast Plea for Power by paying {3}{U}, choosing all votes to be for time, causing you to take an extra turn after this one.
  3. 3At the beginning of your end step, Soulherder triggers, blinking Scholar of the Ages.
  4. 4When Scholar of the Ages enters the battlefield, it triggers, returning Illusion of Choice and Plea for Power from your graveyard to your hand.
  5. 5Repeat each turn.
Plea for Power
+Illusion of Choice
+Scholar of the Ages
+Meneldor, Swift Savior
#7

Plea for Power + Illusion of Choice + Scholar of the Ages + Meneldor, Swift Savior

Infinite turnsLock
  1. 1Cast Illusion of Choice by paying {U}, allowing you to decide how each player votes this turn and causing you to draw a a card.
  2. 2Cast Plea for Power by paying {3}{U}, choosing all votes to be for time, causing you to take an extra turn after this one.
  3. 3Deal combat damage to an opponent using Meneldor. Meneldor triggers, blinking Scholar of the Ages.
  4. 4When Scholar of the Ages enters the battlefield, it triggers, returning Illusion of Choice and Plea for Power from your graveyard to your hand.
  5. 5Repeat each turn.
Plea for Power
+Illusion of Choice
+Scholar of the Ages
+Teleportation Circle
#8

Plea for Power + Illusion of Choice + Scholar of the Ages + Teleportation Circle

Infinite turnsLock
  1. 1Cast Illusion of Choice by paying {U}, allowing you to decide how each player votes this turn and causing you to draw a a card.
  2. 2Cast Plea for Power by paying {3}{U}, choosing all votes to be for time, causing you to take an extra turn after this one.
  3. 3At the beginning of your end step, Teleportation Circle triggers, blinking Scholar of the Ages.
  4. 4When Scholar of the Ages enters the battlefield, it triggers, returning Illusion of Choice and Plea for Power from your graveyard to your hand.
  5. 5Repeat each turn.
03

Legal formats

legacyvintagepennycommanderoathbreakerduel
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Plea for Power

No archived Top 8 deck with this card yet.

Explore the meta
Official source