Possibility Storm is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
How it works : Possibility Storm
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types. Two cards share a card type if they have at least one card type in common.
No other card is named in this ruling.
- #2· Wizards of the Coast
The original spell is part of the group of exiled cards put on the bottom of the library in a random order. If the exiled card that shared a card type with that card wasn't cast, it's also part of this group.
No other card is named in this ruling.
- #3· Wizards of the Coast
If Possibility Storm's ability doesn't exile the original spell (perhaps because another Possibility Storm already exiled it), you'll still exile cards from the top of your library until you exile a card that shares a card type with it and have the opportunity to cast that spell.
No other card is named in this ruling.
- #4· Wizards of the Coast
If you cast a spell without paying its mana cost, you can't choose to cast it for any alternative costs, such as overload costs. You can pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, you must pay those.
No other card is named in this ruling.
- #5· Wizards of the Coast
If the spell you cast from exile has X in its mana cost, you must choose 0 as its value.
No other card is named in this ruling.
- #6· Wizards of the Coast
Instant and sorcery cards with miracle allow a player to cast a card immediately upon drawing it. If a player casts a spell this way, the spell is cast from that player's hand. Possibility Storm will trigger.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Vexing Bauble + Possibility Storm
- 1Whenever a player casts a spell from their hand, Possibility Storm triggers, exiling the spell and allowing the player to reveal cards from the top of their library until they reveal a spell that shares a type with the exiled spell, and cast it without paying its mana cost.
- 2If the player chooses to cast the spell, Vexing Bauble triggers, countering that spell since no colored mana was spent to cast it.
Possibility Storm + Drannith Magistrate
- 1When an opponent casts a card from their hand, Possibility Storm will exile it.
- 2They can not cast any cards from Possibility Storm because the exiled cards are not cast from their hand.
Void Mirror + Possibility Storm
- 1Whenever a player casts a spell from their hand, Possibility Storm triggers, exiling the spell and allowing the player to reveal cards from the top of their library until they reveal a spell that shares a type with the exiled spell, and cast it without paying its mana cost.
- 2If the player chooses to cast the spell, Void Mirror triggers, countering that spell since no colored mana was spent to cast it.
Possibility Storm + Rule of Law
- 1Any time a player would cast a spell from their hand it gets exiled from possibility storm.
- 2Rule of Law prevents them from casting the other card from possiblity storm resulting in a lock.
Possibility Storm + Archon of Emeria
- 1Any time a player would cast a spell from their hand it gets exiled from possibility storm.
- 2Archon of Emeria prevents them from casting the other card from possiblity storm resulting in a lock.
Deafening Silence + Possibility Storm
- 1Whenever a player casts a noncreature spell from their hand, Possibility Storm triggers, exiling that spell.
- 2Because Deafening Silence prevents players from casting more than one noncreature spell each turn, players cannot cast a noncreature spell permitted by Possibility Storm, or any other noncreature spell that turn.
Boromir, Warden of the Tower + Possibility Storm
- 1Whenever a player casts a spell from their hand, Possibility Storm triggers, exiling the spell and allowing the player to reveal cards from the top of their library until they reveal a spell that shares a type with the exiled spell, and cast it without paying its mana cost.
- 2If the player chooses to cast the spell, Boromir triggers, countering that spell since no mana was spent to cast it.
Eidolon of Rhetoric + Possibility Storm
- 1Any time a player would cast a spell, Possibility Storm exiles that spell and reveals cards until you find one they could cast.
- 2Eidolon of Rhetoric prevents them from casting a second spell resulting in a lock.
Legal formats
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