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Rules guide · Enchantment

Precognition FieldHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Dominaria· April 27, 2018
Carte Magic Precognition Field

Precognition Field is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

You may look at the top card of your library any time. You may cast instant and sorcery spells from the top of your library. {3}: Exile the top card of your library.

How it works : Precognition Field

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The top card of your library isn’t in your hand, so you can’t cycle it, discard it, or activate any of its activated abilities.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Precognition Field lets you look at the top card of your library whenever you want (with one restriction—see below), even if you don’t have priority. This action doesn’t use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If the top card of your library changes while you’re casting a spell, playing a land, or activating an ability, you can’t look at the new top card until you finish doing so. This means that if you cast the top card of your library, you can’t look at the next one until you’re done paying for that spell.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    You must follow the normal timing permissions and restrictions of the cards you play from your library.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    You’ll still pay all costs for that spell, including additional costs. You may also pay alternative costs such as that granted by Jodah, Archmage Eternal.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    The card you’ll exile from the top of your library is determined as Precognition Field’s last ability resolves. This might not be the card that was on top of your library when you activated that ability.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Ghostly Flicker
+Mystic Sanctuary
+Precognition Field
+Sol Ring
#1

Ghostly Flicker + Mystic Sanctuary + Precognition Field + Sol Ring

Infinite artifact ETBInfinite artifact LTBInfinite storm countInfinite magecraft triggers
  1. 1Activate Mystic Sanctuary and Sol Ring by tapping them, adding {2}{U}.
  2. 2Cast Ghostly Flicker either from your hand or from the top of your library by paying {2}{U}, blinking Mystic Sanctuary and Sol Ring.
  3. 3When Mystic Sanctuary enters untapped, it triggers, putting Ghostly Flicker from your graveyard onto the top of your library.
  4. 4Repeat.
Ghostly Flicker
+Mystic Sanctuary
+Precognition Field
+Gilded Lotus
#2

Ghostly Flicker + Mystic Sanctuary + Precognition Field + Gilded Lotus

Infinite artifact ETBInfinite artifact LTBInfinite colored manaInfinite storm count
  1. 1Activate Mystic Sanctuary and Gilded Lotus by tapping them, adding {3}{U}
  2. 2Cast Ghostly Flicker either from your hand or from the top of your library by paying {2}{U}, blinking Mystic Sanctuary and Gilded Lotus.
  3. 3When Mystic Sanctuary enters untapped, it triggers, putting Ghostly Flicker from your graveyard onto the top of your library.
  4. 4Repeat.
Ghostly Flicker
+Mystic Sanctuary
+Precognition Field
+Basalt Monolith
#3

Ghostly Flicker + Mystic Sanctuary + Precognition Field + Basalt Monolith

Infinite artifact ETBInfinite artifact LTBInfinite colorless manaInfinite storm count
  1. 1Activate Mystic Sanctuary and Basalt Monolith by tapping them, adding {C}{C}{C}{U}.
  2. 2Cast Ghostly Flicker either from your hand or from the top of your library by paying {2}{U}, blinking Mystic Sanctuary and Basalt Monolith.
  3. 3When Mystic Sanctuary enters untapped, it triggers, putting Ghostly Flicker from your graveyard onto the top of your library.
  4. 4Repeat.
Ghostly Flicker
+Mystic Sanctuary
+Precognition Field
+Thran Dynamo
#4

Ghostly Flicker + Mystic Sanctuary + Precognition Field + Thran Dynamo

Infinite artifact ETBInfinite artifact LTBInfinite colorless manaInfinite storm count
  1. 1Activate Mystic Sanctuary and Thran Dynamo by tapping them, adding {C}{C}{C}{U}.
  2. 2Cast Ghostly Flicker either from your hand or from the top of your library by paying {2}{U}, blinking Mystic Sanctuary and Thran Dynamo.
  3. 3When Mystic Sanctuary enters untapped, it triggers, putting Ghostly Flicker from your graveyard onto the top of your library.
  4. 4Repeat.
Ghostly Flicker
+Mystic Sanctuary
+Hedron Archive
+Precognition Field
#5

Ghostly Flicker + Mystic Sanctuary + Hedron Archive + Precognition Field

Infinite artifact ETBInfinite artifact LTBInfinite storm countInfinite magecraft triggers
  1. 1Activate Mystic Sanctuary and Hedron Archive by tapping them, adding {C}{C}{U}.
  2. 2Cast Ghostly Flicker either from your hand or from the top of your library by paying {2}{U}, blinking Mystic Sanctuary and Hedron Archive.
  3. 3When Mystic Sanctuary enters untapped, it triggers, putting Ghostly Flicker from your graveyard onto the top of your library.
  4. 4Repeat.
Memory Lapse
+Storm-Kiln Artist
+Thousand-Year Storm
+Precognition Field
#6

Memory Lapse + Storm-Kiln Artist + Thousand-Year Storm + Precognition Field

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Cast any spell, or wait for an opponent to cast one.
  2. 2Holding priority, cast Memory Lapse either from your hand or from the top of your library by paying {1}{U}, targeting that spell.
  3. 3Thousand-Year Storm and Storm-Kiln Artist trigger.
  4. 4Resolve the Storm-Kiln Artist trigger, creating a Treasure token.
  5. 5Resolve the Thousand-Year Storm trigger, creating at least one copy of Memory Lapse, with each copy targeting the original Memory Lapse.
  6. 6Storm-Kiln Artist triggers for each copy made this way, creating at least one Treasure token.
  7. 7Resolve the first copy of Memory Lapse, countering the original Memory Lapse and putting it on top of your library.
  8. 8All remaining copies of Memory Lapse fizzle due to having no legal target.
Ghostly Flicker
+Mystic Sanctuary
+Precognition Field
+Mana Vault
#7

Ghostly Flicker + Mystic Sanctuary + Precognition Field + Mana Vault

Infinite artifact ETBInfinite artifact LTBInfinite colorless manaInfinite storm count
  1. 1Activate Mystic Sanctuary and Mana Vault by tapping them, adding {C}{C}{C}{U}.
  2. 2Cast Ghostly Flicker either from your hand or from the top of your library by paying {2}{U}, blinking Mystic Sanctuary and Mana Vault.
  3. 3When Mystic Sanctuary enters untapped, it triggers, putting Ghostly Flicker from your graveyard onto the top of your library.
  4. 4Repeat.
Memory Lapse
+Storm-Kiln Artist
+Swarm Intelligence
+Precognition Field
#8

Memory Lapse + Storm-Kiln Artist + Swarm Intelligence + Precognition Field

Infinite artifact ETBInfinite artifact LTBInfinite magecraft triggersInfinite storm count
  1. 1Cast any spell, or wait for an opponent to cast one.
  2. 2Holding priority, cast Memory Lapse either from your hand or from the top of your library by paying {1}{U}, targeting that spell.
  3. 3Swarm Intelligence and Storm-Kiln Artist trigger.
  4. 4Resolve the Storm-Kiln Artist trigger, creating a Treasure token.
  5. 5Resolve the Swarm Intelligence trigger, copying Memory Lapse, targeting the original Memory Lapse.
  6. 6Storm-Kiln Artist triggers, creating a Treasure token.
  7. 7Resolve the copy of Memory Lapse, countering the original Memory Lapse and putting it on top of your library.
  8. 8Activate the Treasures by tapping and sacrificing them, adding {1}{U}.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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Meta decks with Precognition Field

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