Prognostic Sphinx is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Discard a card: This creature gains hexproof until end of turn. Tap it. Whenever this creature attacks, scry 3.
How it works : Prognostic Sphinx
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You can activate Prognostic Sphinx's ability even if it's already tapped.
No other card is named in this ruling.
- #2· Wizards of the Coast
When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
No other card is named in this ruling.
- #3· Wizards of the Coast
You choose how to order cards returned to your library after scrying no matter where you put them.
No other card is named in this ruling.
- #4· Wizards of the Coast
You perform the actions stated on a card in sequence. For some spells and abilities, that means you'll scry last. For others, that means you'll scry and then perform other actions.
No other card is named in this ruling.
- #5· Wizards of the Coast
Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it won't resolve and none of its effects will happen. You won't scry.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Eligeth, Crossroads Augur + Curator of Mysteries + Prognostic Sphinx
- 1Activate Prognostic Sphinx by discarding a card.
- 2Curator of Mysteries triggers, causing you to draw a card due to Eligeth.
- 3Resolve the Prognostic Sphinx ability.
- 4Repeat.
Matoya, Archon Elder + Curator of Mysteries + Prognostic Sphinx
- 1Activate Prognostic Sphinx by discarding a card.
- 2Curator of Mysteries triggers, causing you to scry 1.
- 3Matoya triggers, causing you to draw a card.
- 4Resolve the Prognostic Sphinx ability.
- 5Repeat.
Niv-Mizzet, Visionary + Glint-Horn Buccaneer + Prognostic Sphinx
- 1Activate Prognostic Sphinx by discarding a card.
- 2Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent.
- 3Niv-Mizzet triggers, causing you to draw that many cards.
- 4Resolve the Prognostic Sphinx ability.
- 5Repeat.
Norman Osborn // Green Goblin + Hullbreaker Horror + Prognostic Sphinx
- 1Activate Prognostic Sphinx by discarding a nonland permanent card that costs
or less.
- 2Cast the permanent from your graveyard for its mayhem cost by paying
due to Green Goblin.
- 3Hullbreaker Horror trigger, returning another nonland permaennt that costs 2 or less from the battlefield to your hand.
- 4Resolve the spell from step 2.
- 5Repeat.
Cryptcaller Chariot + Kindred Discovery + Prognostic Sphinx
- 1Activate Prognostic Sphinx by discarding a card.
- 2Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token.
- 3When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
- 4Resolve the Prognostic Sphinx ability.
- 5Repeat.
Mary Read and Anne Bonny + Gilded Assault Cart + Xorn + Prognostic Sphinx
- 1Activate Prognostic Sphinx by discarding Gilded Assault Cart.
- 2Mary Read and Anne Bonny triggers, creating two tapped Treasure tokens.
- 3Resolve the Prognostic Sphinx ability.
- 4Activate Gilded Assault Cart by sacrificing two Treasures, returning Gilded Assault Cart from your graveyard to your hand.
- 5Repeat.
Doctor Octopus, Master Planner + Lyla, Holographic Assistant + Sage of Hours + Prognostic Sphinx
- 1If you have more than three cards in hand, activate Prognostic Sphinx by discarding a card.
- 2Repeat step 1 until you have three or fewer cards in hand.
- 3At the beginning of your end step, Doctor Octopus triggers, causing you to draw at least five cards.
- 4Lyla triggers for each card drawn, putting that many +1/+1 counters on Sage of Hours.
- 5Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- 6Repeat each turn.
Ketramose, the New Dawn + Necropotence + Shabraz, the Skyshark + Prognostic Sphinx
- 1Activate Prognostic Sphinx by discarding a card.
- 2Necropotence triggers, exiling the discarded card from your graveyard.
- 3Ketramose triggers, causing you to draw a card and lose 1 life.
- 4Shabraz triggers, causing you to gain 1 life and put a +1/+1 counter on Shabraz
- 5Resolve the Prognostic Sphinx ability.
- 6Repeat.
Legal formats
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Meta decks with Prognostic Sphinx
No archived Top 8 deck with this card yet.





















