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Rules guide · Sorcery

Recross the PathsHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Morningtide· February 1, 2008
Carte Magic Recross the Paths

Recross the Paths is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)

How it works : Recross the Paths

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you win the clash, the spell moves from the stack to your hand as part of its resolution. It never hits the graveyard. If you don't win the clash, the spell is put into the graveyard from the stack as normal.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If the spell is countered or doesn't resolve for any reason (for example, if all its targets become illegal), none of its effects happen. There is no clash, and the spell card won't be returned to your hand.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    You put the revealed nonland cards on the bottom of your library before you clash.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If you have only nonland cards in your library, you reveal your entire library (one card at a time), rearrange it however you like, and then clash.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Recross the Paths
+Collected Company
+Thassa's Oracle
+Undercity Informer
#1

Recross the Paths + Collected Company + Thassa's Oracle + Undercity Informer

Infinite self-millWin the game
  1. 1Cast Mana Severance by paying {1}{U}, exiling all lands from your library.
  2. 2Cast Recross the Paths by paying {2}{G}, revealing your entire library and reordering it with Collected Company on top and Thassa's Oracle and Undercity Informer directly below it.
  3. 3Draw a card by any method.
  4. 4Cast Collected Company by paying {3}{G}, putting Thassa's Oracle and Undercity Informer from your library onto the battlefield.
  5. 5Thassa's Oracle triggers.
  6. 6In response to the trigger, activate Undercity Informer by paying {1} and sacrificing itself, milling your library.
  7. 7Resolve the Thassa's Oracle trigger, winning the game.
03

Legal formats

modernlegacyvintagecommanderoathbreakerduelpredhtlr
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