Undercity Informer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Complete guide
Undercity Informer is a potent Human Rogue that serves as a cornerstone for mill strategies in Magic: The Gathering. By turning your own creatures into resources, you can systematically dismantle an opponent's library or strategically fill your own graveyard. This card thrives on sacrifice, ensuring that every creature on your battlefield has the potential to deplete a player's deck.
What It Does
Undercity Informer features a repeatable activated ability. For one generic mana and the sacrifice of a creature, you target a player. That player must reveal cards from the top of their library one by one until they hit a land card. Once a land is revealed, all revealed cards—including that land—are placed directly into that player's graveyard.
How It Resolves Step-by-Step
First, you pay the cost: one mana and sacrificing a creature (which could be the Informer itself). Second, the ability is put on the stack and you choose a target player. When the ability resolves, the target player begins flipping cards from their library into a 'revealed' zone. This continues until a land card appears. Finally, all those revealed cards move to the graveyard simultaneously. If the player has no lands left in their deck, their entire library is revealed and moved to the graveyard.
Common Mistakes
A frequent misconception is that the land card stays on top of the library or goes to the hand; it does not. The land card that stops the process is included in the cards put into the graveyard. Additionally, remember that since the sacrifice is part of the cost, players cannot respond to the sacrifice itself to save the creature you are using for the Informer's ability.
When to Play It
This card is most effective when your opponent has manipulated the top of their library or when you are running a 'Oops! All Spells' style deck that lacks land cards entirely to mill yourself. It also serves as a great way to get 'dies' triggers from your other creatures while simultaneously putting pressure on the opponent's deck size.
Interaction examples
With both on the battlefield, you can pay {1} and sacrifice Solemn Simulacrum to Undercity Informer. This activates the Informer's ability to mill a player. Because Solemn Simulacrum died, its triggered ability also goes on the stack, allowing you to draw a card. You effectively mill your opponent and replace your creature with a fresh card from your deck.
If you play Roaming Throne and choose 'Human' or 'Rogue', it will gain those types. Note that Undercity Informer has an 'activated ability' (identified by the colon), not a 'triggered ability' (which starts with When, Whenever, or At). Therefore, Roaming Throne will not cause Undercity Informer's mill effect to happen twice when you sacrifice a creature.
If you target a player who has already searched all their basic lands out of their deck, you might hit the ultimate payout. Per the official rulings, if the target player has no land cards remaining in their library, the Informer's ability will reveal their entire library and put every single card into their graveyard, likely winning you the game on their next draw step.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Undercity Informer
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If the target player has no land cards in their library, all cards from that library will be revealed and put into their graveyard.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Undercity Informer + Mana Severance + Unburial Rites + Thassa's Oracle
- 1Cast Mana Severance for
, exiling all lands in your library.
- 2Activate Undercity Informer for
, milling your library.
- 3Cast Unburial Rites for
, returning Thassa's Oracle to the battlefield.
- 4Thassa's Oracle ETBs, winning the game.
Recross the Paths + Collected Company + Thassa's Oracle + Undercity Informer
- 1Cast Mana Severance by paying
, exiling all lands from your library.
- 2Cast Recross the Paths by paying
, revealing your entire library and reordering it with Collected Company on top and Thassa's Oracle and Undercity Informer directly below it.
- 3Draw a card by any method.
- 4Cast Collected Company by paying
, putting Thassa's Oracle and Undercity Informer from your library onto the battlefield.
- 5Thassa's Oracle triggers.
- 6In response to the trigger, activate Undercity Informer by paying
and sacrificing itself, milling your library.
- 7Resolve the Thassa's Oracle trigger, winning the game.
Mortuary + Narcomoeba + Undercity Informer + Pitiless Plunderer
- 1Activate Undercity Informer by paying
and sacrificing Narcomoeba.
- 2When Narcomoeba dies, Mortuary and Pitiless Plunderer trigger.
- 3Resolve the Mortuary trigger, putting Narcomoeba on top of your library from your graveyard.
- 4Resolve the Pitiless Plunderer trigger, creating a Treasure token.
- 5Resolve the Undercity Informer ability, causing you to put Narcomoeba into your graveyard from the top of your library.
- 6Narcomoeba triggers, returning itself to the battlefield from your graveyard.
- 7Activate the Treasure by tapping and sacrificing it, adding
.
- 8Repeat.
Mortuary + Narcomoeba + Undercity Informer + Sifter of Skulls
- 1Activate Undercity Informer by paying
and sacrificing Narcomoeba.
- 2When Narcomoeba dies, Mortuary and Sifter of Skulls trigger.
- 3Resolve the Mortuary trigger, putting Narcomoeba on top of your library from your graveyard.
- 4Resolve the Sifter of Skulls trigger, creating a 1/1 Eldrazi Scion creature token.
- 5Resolve the Undercity Informer ability, causing you to put Narcomoeba into your graveyard from the top of your library.
- 6Narcomoeba triggers, returning itself to the battlefield from your graveyard.
- 7Activate the Eldrazi Scion by sacrificing it, adding
.
- 8Repeat.
Mortuary + Narcomoeba + Undercity Informer + Mana Echoes
- 1Activate Undercity Informer by paying
and sacrificing Narcomoeba.
- 2When Narcomoeba dies, Mortuary triggers, putting Narcomoeba on top of your library from your graveyard.
- 3Resolve the Undercity Informer ability, causing you to put Narcomoeba into your graveyard from the top of your library.
- 4Narcomoeba triggers, returning itself to the battlefield from your graveyard.
- 5When Narcomoeba enters the battlefield, Mana Echoes triggers, adding at least
.
- 6Repeat.
- 7If you control at least one other Illusion, this combo will net infinite colorless mana.
Mortuary + Narcomoeba + Undercity Informer + Pawn of Ulamog
- 1Activate Undercity Informer by paying
and sacrificing Narcomoeba.
- 2When Narcomoeba dies, Mortuary and Pawn of Ulamog trigger.
- 3Resolve the Mortuary trigger, putting Narcomoeba on top of your library from your graveyard.
- 4Resolve the Pawn of Ulamog trigger, creating a 0/1 Eldrazi Spawn creature token.
- 5Resolve the Undercity Informer ability, causing you to put Narcomoeba into your graveyard from the top of your library.
- 6Narcomoeba triggers, returning itself to the battlefield from your graveyard.
- 7Activate the Eldrazi Spawn by sacrificing it, adding
.
- 8Repeat.
Legal formats
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Meta decks with Undercity Informer
No archived Top 8 deck with this card yet.



Solemn Simulacrum
Roaming Throne









