Rod of Absorption is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves.,
, Sacrifice this artifact: You may cast any number of spells from among cards exiled with this artifact with total mana value X or less without paying their mana costs.
How it works : Rod of Absorption
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If multiple Rods of Absorption are on the battlefield at the same time, any player casting an instant or sorcery spell will cause all of them to trigger. As the spell resolves, its controller will choose which of the Rods gets to exile it.
No other card is named in this ruling.
- #2· Wizards of the Coast
Each Rod of Absorption tracks the cards it has exiled separately. If Rod of Absorption is destroyed and then later brought back to the battlefield, it will not be able to access any of the cards that it had exiled before.
No other card is named in this ruling.
- #3· Wizards of the Coast
If a spell is countered or it never resolves, Rod of Absorption will not exile it.
No other card is named in this ruling.
- #4· Wizards of the Coast
When Rod of Absorption's last ability resolves, you cast as many spells with total mana value X or less from among the exiled cards as you would like in any order you choose. Cards not cast this way will remain in exile indefinitely.
No other card is named in this ruling.
- #5· Wizards of the Coast
If you cast a spell “without paying its mana cost,” you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the spell.
No other card is named in this ruling.
- #6· Wizards of the Coast
If the card has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Rod of Absorption + Echo Storm + Gilded Lotus
- 1Activate Gilded Lotus by tapping it, adding
.
- 2Cast Echo Storm by paying
, targeting Rod of Absorption.
- 3Echo Storm triggers, copying itself for each time you've cast your commander from the command zone this game, with each copy targeting Gilded Lotus.
- 4Resolve all copies of Echo Storm, creating that many token copies of Gilded Lotus.
- 5Resolve the original Echo Storm, creating a token copy of Rod of Absorption and exiling Echo Storm due to Rod of Absorption.
- 6Activate two Gilded Lotus tokens by tapping them, adding six mana of any color.
- 7Activate the original Rod of Absorption by paying
, tapping and sacrificing it, causing you to cast Echo Storm from exile without paying its mana cost, targeting the Rod of Absorption token.
- 8Repeat from step 3.
Rod of Absorption + Echo Storm + Dreamstone Hedron
- 1Activate Dreamstone Hedron's first ability by tapping it, adding
.
- 2Cast Echo Storm by paying
, targeting Rod of Absorption.
- 3Echo Storm triggers, copying itself for each time you've cast your commander from the command zone this game, with each copy targeting Dreamstone Hedron.
- 4Resolve all copies of Echo Storm, creating that many token copies of Dreamstone Hedron.
- 5Resolve the original Echo Storm, creating a token copy of Rod of Absorption and exiling Echo Storm due to Rod of Absorption.
- 6Activate two Dreamstone Hedron tokens' first abilities by tapping them, adding six
.
- 7Activate the original Rod of Absorption by paying
, tapping and sacrificing it, causing you to cast Echo Storm from exile without paying its mana cost, targeting the Rod of Absorption token.
- 8Repeat from step 3.
Rod of Absorption + Echo Storm + Chromatic Orrery
- 1Activate Chromatic Orrery's first ability by tapping it, adding
.
- 2Cast Echo Storm by paying
, targeting Rod of Absorption.
- 3Echo Storm triggers, copying itself for each time you've cast your commander from the command zone this game, with each copy targeting Chromatic Orrery.
- 4Resolve the first copy of Echo Storm, creating a token copy of Chromatic Orrery.
- 5Put the tapped Chromatic Orrery into your graveyard due to the legend rule.
- 6Activate the remaining Chromatic Orrery's first ability by tapping it, adding
.
- 7Repeat from step 4 for each remaining copy, if applicable.
- 8Resolve the original Echo Storm, creating a token copy of Rod of Absorption and exiling Echo Storm due to Rod of Absorption.
Legal formats
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Meta decks with Rod of Absorption
No archived Top 8 deck with this card yet.








