Sarinth Steelseeker is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Complete guide
Sarinth Steelseeker is a versatile Human Artificer Scout that ensures your library flows smoothly whenever you tinker with artifacts. By providing consistent card selection and graveyard setup, it serves as a powerful engine for decks that rely on metal and machinery.
Filtering the Top of Your Deck
Sarinth Steelseeker features a triggered ability that activates every time an artifact enters the battlefield under your control. When this happens, you get to look at the top card of your library. If that card is a land, you have the option to reveal it and move it directly to your hand, ensuring you never miss a land drop.
Resolution Step-by-Step
First, an artifact enters the battlefield, placing the Steelseeker's ability on the stack. When the ability resolves, you look at the top card of your library. If it is a land, you decide whether to reveal it; if you do, it goes to your hand. If the card is not a land, or if it is a land and you choose not to reveal it, you have a second choice: leave it on top of your library or put it into your graveyard.
Common Mistakes
Players often forget that the choice to put the card into the graveyard is optional. If you look at the top card and it is a powerful spell like Birds of Paradise that you want to draw next turn, you can simply choose to leave it on top. Additionally, if the card is a land, you aren't forced to reveal it; you can choose to send a land to the graveyard if you prefer to fuel graveyard-based strategies.
Strategic Timing
To maximize Sarinth Steelseeker, you should play it early, ideally using mana dorks to accelerate its arrival. Once on the board, every artifact—including artifact tokens like Treasures or Food—triggers its ability, allowing you to dig deep through your deck for answers or resources.
Interaction examples
On turn one, you cast Llanowar Elves. On turn two, you tap the Elves for green mana and use a land to cast Sarinth Steelseeker. This allows the Steelseeker to be on the battlefield early so it can see every subsequent artifact you play, maximizing your card filtering from the start of the game.
If an artifact enters and you look at the top card to see Birds of Paradise, you cannot put it into your hand because it is not a land. However, since you want to cast the Birds next turn, you choose not to put it into your graveyard. The card stays on top of your library, ensuring your next draw is the mana-fixing creature you need.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Sarinth Steelseeker
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You don't have to reveal the card if it's a land card. You may choose not to reveal it and instead put it into your graveyard.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Thran Vigil + Sarinth Steelseeker + Arcbound Reclaimer + Unshakable Tail
- 1Cast Arcbound Reclaimer by paying
.
- 2When Arcbound Reclaimer enters the battlefield, Sarinth Steelseeker triggers.
- 3Holding priority, activate Arcbound Reclaimer by removing a +1/+1 counter from it, putting an artifact creature card from your graveyard onto the top of your library.
- 4Thran Vigil triggers, putting a +1/+1 counter on Arcbound Reclaimer.
- 5Resolve the Sarinth Steelseeker ability, putting the artifact creature card from the top of your library into your graveyard.
- 6Unshakable Tail triggers, creating a Clue token.
- 7When the Clue enters the battlefield, Sarinth Steelseeker triggers.
- 8Repeat from step 3.
Kheru Goldkeeper + Sarinth Steelseeker + Cloakwood Swarmkeeper + Moss-Pit Skeleton
- 1Put a +1/+1 counter on a creature you control.
- 2Moss-Pit Skeleton triggers, putting it from your graveyard onto the top of your library.
- 3Kheru Goldkeeper triggers, creating a Treasure token
- 4When the Treasure enters the battlefield, Sarinth Steelseeker and Cloakwood Swarmkeeper trigger.
- 5Resolve the Sarinth Steelseeker trigger, putting Moss-Pit Skeleton from the top of your library into your graveyard.
- 6Resolve the Cloakwood Swarmkeeper trigger, putting a +1/+1 counter on it.
- 7Repeat from step 2.
Rosie Cotton of South Lane + Sarinth Steelseeker + Arcbound Reclaimer + Unshakable Tail
- 1Cast Rosie Cotton by paying
.
- 2When Rosie Cotton enters the battlefield, its first ability triggers, creating a Food token.
- 3When the token enters the battlefield, Rosie Cotton's second ability and Sarinth Steelseeker trigger.
- 4Resolve the Rosie Cotton trigger, putting a +1/+1 counter on Arcbound Reclaimer.
- 5Holding priority, activate Arcbound Reclaimer by removing a +1/+1 counter from it, putting an artifact creature card from your graveyard onto the top of your library.
- 6Resolve the Sarinth Steelseeker ability, putting the artifact creature card from the top of your library into your graveyard.
- 7Unshakable Tail triggers, creating a Clue token.
- 8Repeat from step 3.
Chalk Outline + Sarinth Steelseeker + Cloakwood Swarmkeeper + Moss-Pit Skeleton
- 1Put a +1/+1 counter on a creature you control.
- 2Moss-Pit Skeleton triggers, putting it from your graveyard onto the top of your library.
- 3Chalk Outline triggers, creating a 2/2 Detective creature token and a Clue token.
- 4When the Clue enters the battlefield, Sarinth Steelseeker and Cloakwood Swarmkeeper trigger.
- 5Resolve the Sarinth Steelseeker trigger, putting Moss-Pit Skeleton from the top of your library into your graveyard.
- 6Resolve the Cloakwood Swarmkeeper trigger, putting a +1/+1 counter on it.
- 7Repeat from step 2.
Sarinth Steelseeker + Unshakable Tail + Moss-Pit Skeleton + Wildwood Mentor
- 1Create an artifact token.
- 2When the artifact token enters the battlefield, Wildwood Mentor and Sarinth Steelseeker trigger.
- 3Resolve the Wildwood Mentor trigger, putting a +1/+1 counter on it.
- 4Moss-Pit Skeleton triggers, putting it from your graveyard onto the top of your library.
- 5Resolve the Sarinth Steelseeker trigger, revealing Moss-Pit Skeleton from the top of your library and putting it into your graveyard.
- 6Unshakable Tail triggers, creating a Clue token.
- 7Repeat from step 2.
Yotian Dissident + Sarinth Steelseeker + Arcbound Reclaimer + Unshakable Tail
- 1Cast Arcbound Reclaimer by paying
.
- 2When Arcbound Reclaimer enters the battlefield, Yotian Dissident and Sarinth Steelseeker trigger.
- 3Resolve the Yotian Dissident trigger, putting a +1/+1 counter on Arcbound Reclaimer.
- 4Holding priority, activate Arcbound Reclaimer by removing a +1/+1 counter from it, putting an artifact creature card from your graveyard onto the top of your library.
- 5Resolve the Sarinth Steelseeker ability, putting the artifact creature card from the top of your library into your graveyard.
- 6Unshakable Tail triggers, creating a Clue token.
- 7When the Clue enters the battlefield, Yotian Dissident and Sarinth Steelseeker trigger.
- 8Repeat from step 3.
Legal formats
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Sarinth Steelseeker
No archived Top 8 deck with this card yet.



Llanowar Elves
Birds of Paradise








