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Sengir ConnoisseurHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Dominaria United· September 9, 2022
Carte Magic Sengir Connoisseur

Sengir Connoisseur is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Flying Whenever one or more other creatures die, put a +1/+1 counter on this creature. This ability triggers only once each turn.

Complete guide

Sengir Connoisseur is a formidable Vampire that grows stronger as life fades from the battlefield. This high-flying threat rewards you for every skirmish, though its refined taste limits its growth to once per turn.

A Taste for Death

Sengir Connoisseur has a triggered ability that activates whenever one or more other creatures die. Whether it is your creature or an opponent's, the Connoisseur gains a +1/+1 counter. Note that the ability says 'one or more,' meaning if a board wipe destroys five creatures at once, the Connoisseur still only sees one event and attempts to put one counter on itself.

Step-by-Step Resolution

First, a creature other than Sengir Connoisseur must move from the battlefield to the graveyard. Second, the triggered ability is placed on the stack, provided it has not already triggered this turn. Third, as the ability resolves, you place a +1/+1 counter on Sengir Connoisseur. Because it says 'only once each turn,' any subsequent deaths in the same turn will not cause the ability to trigger again.

Timing and Restrictions

The 'once each turn' restriction is absolute. If a creature dies during your turn, the ability triggers and you cannot use it again until the next turn. However, since the ability does not specify 'your turn,' it can trigger during an opponent's turn as well, allowing for consistent growth across a full round of play.

Common Mistakes

Players often forget that the Connoisseur does not trigger off its own death. Additionally, if multiple creatures die simultaneously, you only get one counter. You cannot choose to 'save' the trigger for a later death in the same turn; the first time the condition is met, the ability must trigger.

Interaction examples

Sad Robot Synergy

If your Solemn Simulacrum is destroyed in combat, its own 'dies' ability triggers to draw you a card, and Sengir Connoisseur's ability triggers simultaneously. You will draw a card and put a +1/+1 counter on the Connoisseur.

Throne of the Vampires

If Roaming Throne enters the battlefield naming 'Vampire,' it will interact with Sengir Connoisseur. When another creature dies, the Connoisseur's ability triggers. Roaming Throne causes it to trigger an additional time. Despite the 'once each turn' limit on the card's text, the Throne's replacement effect allows both triggers to be put on the stack, resulting in two +1/+1 counters.

The First Death Matters

If you cast a spell that destroys two creatures at the same time, Sengir Connoisseur triggers once and receives one counter. If you then destroy another creature later in that same turn, the Connoisseur will not trigger again.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Sengir Connoisseur

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduel
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