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Rules guide · Creature

SeraphHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Masters Edition· September 10, 2007
Carte Magic Seraph

Seraph is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.

How it works : Seraph

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If Seraph isn’t on the battlefield at the time the other creature is put into a graveyard, the ability won’t trigger. However, the ability does trigger if Seraph and the other creature are put into the graveyard at the same time.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If the other creature is a token, it will cease to exist after being exiled. It won’t be returned to the battlefield.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If the other creature ceases to be a creature card after it leaves the battlefield (it’s an animated Mishra’s Factory, for example), it will be returned to the battlefield by this ability and you will have to sacrifice it when you lose control of Seraph.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Once the ability triggers, you’ll return the card to the battlefield under your control at the end of the turn even if you no longer control Seraph at that time. In fact, if Seraph leaves the battlefield before the card is returned to the battlefield, you’ll never have to sacrifice it as a result of this ability. If Seraph remains on the battlefield but changes controllers before the card is returned, you’ll still get the returned card. However, in that scenario, you’ll still have to sacrifice it if you later regain control Seraph and then lose control of it once more.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    You do not get the creature back if the creature is not still in the graveyard at the end of the turn.

    No other card is named in this ruling.

02

Interactions with other cards

These cards' text mentions Seraph.

03

Legal formats

legacyvintagepennycommanderoathbreakerduelpremodernpredh
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Meta decks with Seraph

No archived Top 8 deck with this card yet.

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Official source