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Rules guide · Legendary Creature

Shang-Chi, Master of Kung FuHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Marvel Super Heroes· June 26, 2026
Carte Magic Shang-Chi, Master of Kung Fu

Shang-Chi, Master of Kung Fu is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

You may activate abilities of creatures you control as though those creatures had haste. {T}: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.

Complete guide

Shang-Chi, Master of Kung Fu is a high-speed engine for creature-heavy decks, ensuring your team is ready to act the moment they hit the battlefield. By bypassing the usual restrictions on activated abilities, he allows your strategy to unfold at an accelerated pace. Whether you are generating mana or utilizing unique creature powers, Shang-Chi ensures no time is wasted.

Unlocking Immediate Potential

Shang-Chi's primary static ability allows you to activate abilities of creatures you control as though those creatures had haste. This specifically applies to abilities that include the tap symbol or untap symbol in their activation cost. While it doesn't grant the keyword Haste for attacking purposes, it effectively removes the 'summoning sickness' barrier for any ability that requires tapping a creature.

A Master's Mana Generation

The activated ability of Shang-Chi requires him to tap to add two mana of any one color. However, this mana comes with a strict restriction: it can only be spent to activate abilities of creature sources. This includes abilities of creatures on the battlefield, but also creature cards in other zones, such as cycling from your hand or scavenge from your graveyard, as long as the source is a creature.

Common Mistake: Attacking

It is crucial to remember that Shang-Chi's first ability only applies to activating abilities. It does not grant creatures haste for the purpose of attacking. If you play a creature while Shang-Chi is on the battlefield, that creature can use its tap abilities immediately, but it cannot be declared as an attacker until your next turn unless it has the Haste keyword from another source.

When to Deploy Shang-Chi

Shang-Chi is best played early to maximize the utility of your utility creatures. By providing a source of restricted mana that pays for other creature abilities, he acts as both a ramp piece and a facilitator for complex board states. He is particularly effective in decks that rely on mana dorks or activated abilities that cost mana.

Interaction examples

The First Turn Acceleration

With Shang-Chi, Master of Kung Fu already on the battlefield, you cast Llanowar Elves. Normally, the Elf would have to wait a turn to tap for mana. Because of Shang-Chi's static ability, you can immediately tap Llanowar Elves to add {G} to your mana pool the same turn it entered the battlefield.

Filtering for Flight

You tap Shang-Chi, Master of Kung Fu to add two green mana. You then immediately use one of those green mana to pay for a cost or, if you have multiple creatures with activated abilities, use Shang-Chi's ability to fuel them. If you then cast Birds of Paradise, you can immediately tap the Birds of Paradise for any color of mana, as Shang-Chi allows it to ignore summoning sickness for its activated ability.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Shang-Chi, Master of Kung Fu

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Popular combos

Real combos played by the community, sorted by popularity.

The Unbeatable Squirrel Girl
+Enduring Vitality
+Shang-Chi, Master of Kung Fu
#1

The Unbeatable Squirrel Girl + Enduring Vitality + Shang-Chi, Master of Kung Fu

Infinite creature ETBInfinite colored manaInfinite creature tokens
  1. 1Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control.
  2. 2Activate four Squirrels by tapping them, adding {1}{G}{G}{G}.
  3. 3Repeat
The Unbeatable Squirrel Girl
+Cryptolith Rite
+Shang-Chi, Master of Kung Fu
#2

The Unbeatable Squirrel Girl + Cryptolith Rite + Shang-Chi, Master of Kung Fu

Infinite creature ETBInfinite colored manaInfinite creature tokens
  1. 1Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control.
  2. 2Activate four Squirrels by tapping them, adding {1}{G}{G}{G}.
  3. 3Repeat
The Unbeatable Squirrel Girl
+Jaheira, Friend of the Forest
+Shang-Chi, Master of Kung Fu
#3

The Unbeatable Squirrel Girl + Jaheira, Friend of the Forest + Shang-Chi, Master of Kung Fu

Infinite creature ETBInfinite colored manaInfinite creature tokens
  1. 1Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control.
  2. 2Activate four Squirrels by tapping them, adding {G}{G}{G}{G}.
  3. 3Repeat
The Unbeatable Squirrel Girl
+Shang-Chi, Master of Kung Fu
+Springleaf Parade
#4

The Unbeatable Squirrel Girl + Shang-Chi, Master of Kung Fu + Springleaf Parade

Infinite creature ETBInfinite colored manaInfinite creature tokens
  1. 1Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control.
  2. 2Activate four Squirrels by tapping them, adding {1}{G}{G}{G}.
  3. 3Repeat
The Unbeatable Squirrel Girl
+Elven Chorus
+Shang-Chi, Master of Kung Fu
#5

The Unbeatable Squirrel Girl + Elven Chorus + Shang-Chi, Master of Kung Fu

Infinite creature ETBInfinite colored manaInfinite creature tokens
  1. 1Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control.
  2. 2Activate four Squirrels by tapping them, adding {1}{G}{G}{G}.
  3. 3Repeat
Temur Sabertooth
+Circle of Dreams Druid
+Shang-Chi, Master of Kung Fu
#6

Temur Sabertooth + Circle of Dreams Druid + Shang-Chi, Master of Kung Fu

Infinite creature ETBInfinite creature LTBInfinite blinking of some creaturesInfinite green mana
  1. 1Activate Circle of Dreams Druid by tapping it, adding an amount of {G}.
  2. 2Activate Temur Sabertooth by paying {1}{G}, returning Circle of Dreams Druid from the battlefield to your hand.
  3. 3Cast Circle of Dreams Druid by paying its mana cost.
  4. 4Repeat.
Temur Sabertooth
+Priest of Titania
+Shang-Chi, Master of Kung Fu
#7

Temur Sabertooth + Priest of Titania + Shang-Chi, Master of Kung Fu

Infinite creature ETBInfinite creature LTBInfinite blinking of some creaturesInfinite green mana
  1. 1Activate Priest of Titania by tapping it, adding an amount of {G}.
  2. 2Activate Temur Sabertooth by paying {1}{G}, returning Priest of Titania from the battlefield to your hand.
  3. 3Cast Priest of Titania by paying its mana cost.
  4. 4Repeat.
The Unbeatable Squirrel Girl
+Citanul Hierophants
+Shang-Chi, Master of Kung Fu
#8

The Unbeatable Squirrel Girl + Citanul Hierophants + Shang-Chi, Master of Kung Fu

Infinite creature ETBInfinite colored manaInfinite creature tokens
  1. 1Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control.
  2. 2Activate four Squirrels by tapping them, adding {G}{G}{G}{G}.
  3. 3Repeat
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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