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Rules guide · Enchantment

SorryHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Unglued· August 11, 1998
Carte Magic Sorry

Sorry is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Before any player casts a spell with the same name as a card in any graveyard, that player may say "sorry." If they don't, any other player may say "sorry" as the spell is being cast. When another player says "sorry" this way, counter the spell. Whenever a player says "sorry" at any other time, Sorry deals 2 damage to that player.

Complete guide

Sorry is a unique blue enchantment that turns the social etiquette of the table into a high-stakes game of memory and manners. It punishes players who fail to acknowledge repeated spells, while also penalizing those who apologize at the wrong time. If you want to force your opponents to literally beg for forgiveness to resolve their spells, this is the card for you.

Politeness as a Requirement

The core mechanic of Sorry involves checking the graveyards whenever a spell is cast. If a spell shares a name with any card already in a graveyard, the active player must proactively say the word "sorry." If the caster remains silent, a window opens for any other player to say the word instead. If an opponent beats the caster to the punch during the casting process, the spell is countered immediately. This is a special action-based trigger that bypasses traditional counterspell wars.

The Penalty for Misplaced Manners

While saying "sorry" can save your spells, saying it at any other time is dangerous. Sorry features a triggered ability that deals 2 damage to any player who utters the word outside of the specific window allowed for spell casting. This includes accidental apologies for bumping the table, discarding a card, or even sarcastic apologies. The enchantment is always listening, so keep your social graces strictly tied to the graveyard state.

Timing and Countering

To counter a spell using Sorry, an opponent must say the word "as the spell is being cast." This means once the player has finished casting the spell and it is technically on the stack, but before it begins to resolve. If the caster says it first, the spell is safe from this specific effect. Remember: if the graveyard is empty or does not contain a card with that spell's name, saying "sorry" will always result in taking 2 damage.

Interaction examples

The Double Rhystic Trap

You have a Rhystic Study in your graveyard and Sorry on the battlefield. An opponent casts their own Rhystic Study but forgets to say 'sorry.' You immediately say 'sorry' as they place the card on the table. Because the name matches a card in a graveyard and you said the word before they did, their Rhystic Study is countered and put into the graveyard.

Remora Mistakes

An opponent has Mystic Remora in their graveyard. They cast a second Mystic Remora and say 'sorry' immediately to protect it. Later that turn, they accidentally knock over your library and say 'sorry' out of habit. Because this second apology was not related to casting a spell that exists in a graveyard, the triggered ability of Sorry deals 2 damage to them.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Sorry

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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