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Soul's AttendantHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Rise of the Eldrazi· April 23, 2010
Carte Magic Soul's Attendant

Soul's Attendant is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever another creature enters, you may gain 1 life.

Complete guide

Soul's Attendant is a cornerstone creature for lifegain strategies, providing consistent value for just one white mana. This Human Cleric ensures that every new arrival on the battlefield, whether yours or your opponent's, can bolster your life total. Its simple yet effective triggered ability makes it a favorite in formats like Pauper and Commander.

What Soul's Attendant Does

Soul's Attendant features a triggered ability that watches for other creatures entering the battlefield. Unlike many similar effects, this ability is optional, as denoted by the word 'may.' This means you must remember to announce the trigger to gain the life. It counts every other creature, including tokens and creatures played by your opponents, turning their board development into your defensive advantage.

How it Resolves Step by Step

First, another creature must successfully enter the battlefield; this trigger does not happen when a creature is cast, only when it resolves and lands on the table. Once the creature is on the battlefield, the Soul's Attendant ability is put onto the stack. When the trigger resolves, you choose whether or not to gain 1 life. If multiple creatures enter at once, such as through a spell that creates tokens, the ability triggers once for each of those creatures.

Common Mistakes

A frequent oversight is forgetting that Soul's Attendant triggers for opponents' creatures, not just your own. Additionally, players sometimes forget that if Soul's Attendant enters the battlefield at the exact same time as other creatures (for example, via a mass resurrection effect), it will still 'see' those creatures enter and trigger accordingly. However, it will never trigger for itself entering the battlefield.

When to Play It

This card shines in aggressive creature matchups where every point of life matters, or in 'Lifegain Matters' decks where gaining life triggers other powerful effects. Because it costs only one mana, it is best played as early as possible to maximize the number of triggers you receive throughout the game.

Interaction examples

Scaling the Early Game

You have Soul's Attendant on the battlefield and cast Esper Sentinel. When Esper Sentinel enters the battlefield, Soul's Attendant's ability triggers. You choose to gain 1 life. You now have a taxing effect on your opponent's spells and a higher life total.

Mana Fixing and Lifegain

With Soul's Attendant in play, you cast Ornithopter of Paradise. As the artifact creature enters the battlefield, the Attendant's 'may' trigger goes on the stack. Upon resolution, you gain 1 life, and you now have a flying creature capable of producing mana of any color.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Soul's Attendant

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If Soul's Attendant and another creature enter at the same time, Soul's Attendant's ability will trigger.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Darien, King of Kjeldor
+Blasting Station
+Soul's Attendant
#1

Darien, King of Kjeldor + Blasting Station + Soul's Attendant

Infinite death triggersInfinite creature ETBInfinite lifegain triggersInfinite creature LTB
  1. 1Activate Blasting Station by tapping it and by sacrificing any other creature you control, dealing 1 damage to yourself.
  2. 2Darien triggers, causing you to create a 1/1 Soldier creature token.
  3. 3When the Soldier enters, Blasting Station and Soul's Attendant trigger.
  4. 4Resolve the Soul's Attendant trigger, causing you to gain 1 life.
  5. 5Resolve the Blasting Station trigger, untapping it.
  6. 6Repeat.
Soul's Attendant
+Heliod, Sun-Crowned
+Scurry Oak
#2

Soul's Attendant + Heliod, Sun-Crowned + Scurry Oak

Infinite creature tokensInfinite creature ETBInfinite lifegainInfinite lifegain triggers
  1. 1Gain any amount of life.
  2. 2Heliod triggers, putting a +1/+1 counter on Scurry Oak.
  3. 3Scurry Oak triggers, creating a 1/1 Squirrel creature token.
  4. 4When the Squirrel enters the battlefield, Soul's Attendant triggers, causing you to gain 1 life.
  5. 5Repeat.
Cleric Class
+Soul's Attendant
+Scurry Oak
#3

Cleric Class + Soul's Attendant + Scurry Oak

Infinite creature tokensInfinite creature ETBInfinite lifegainInfinite lifegain triggers
  1. 1Gain any amount of life.
  2. 2Cleric Class triggers, putting a +1/+1 counter on Scurry Oak.
  3. 3Scurry Oak triggers, creating a 1/1 Squirrel creature token.
  4. 4The Squirrel enters the battlefield, triggering Soul's Attendant, causing you to gain two life.
  5. 5Repeat from step 2.
Kwia Vigorbloom
+Soul's Attendant
+Emiel the Blessed
#4

Kwia Vigorbloom + Soul's Attendant + Emiel the Blessed

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite creature ETB
  1. 1Activate Emiel the Blessed by paying {3}, blinking Kwia.
  2. 2When Kwia enters, Soul's Attendant triggers, causing you to gain 1 life.
  3. 3Kwia triggers, creating a Lotus token.
  4. 4Activate the Lotus by tapping and sacrificing it, adding {3}.
  5. 5Repeat.
Treebeard, Gracious Host
+Scurry Oak
+Soul's Attendant
#5

Treebeard, Gracious Host + Scurry Oak + Soul's Attendant

Infinite +1/+1 counters on a creatureInfinite creature tokensInfinite creature ETBInfinite lifegain
  1. 1Gain life.
  2. 2Treebeard's second ability triggers, putting that many +1/+1 counters on Scurry Oak.
  3. 3Scurry Oak triggers, creating a 1/1 Squirrel creature token.
  4. 4When the Squirrel enters the battlefield, Soul's Attendant triggers, causing you to gain life.
  5. 5Repeat from step 2.
Archangel of Thune
+Soul's Attendant
+Scurry Oak
#6

Archangel of Thune + Soul's Attendant + Scurry Oak

Infinite creature ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokens
  1. 1Gain life.
  2. 2Archangel of Thune triggers, putting a +1/+1 counter on each creature you control.
  3. 3Scurry Oak triggers, creating a creature token.
  4. 4When the creature token enters the battlefield, Soul's Attendant triggers, causing you to gain 1 life.
  5. 5Repeat from step 2.
Basking Broodscale
+Soul's Attendant
+Heliod, Sun-Crowned
#7

Basking Broodscale + Soul's Attendant + Heliod, Sun-Crowned

Infinite creature ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokens
  1. 1Gain life.
  2. 2Heliod triggers, putting a +1/+1 counter on Basking Broodscale.
  3. 3Basking Broodscale triggers, creating a creature token.
  4. 4When the creature token enters the battlefield, Soul's Attendant triggers, causing you to gain 1 life.
  5. 5Repeat from step 2.
Basking Broodscale
+Cleric Class
+Soul's Attendant
#8

Basking Broodscale + Cleric Class + Soul's Attendant

Infinite creature ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokens
  1. 1Gain life.
  2. 2Cleric Class triggers, putting a +1/+1 counter on Basking Broodscale.
  3. 3Basking Broodscale triggers, creating a creature token.
  4. 4When the creature token enters the battlefield, Soul's Attendant triggers, causing you to gain 2 life.
  5. 5Repeat from step 2.
03

Legal formats

modernlegacypaupervintagecommanderoathbreakerpaupercommanderduelpredhtlr
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