Spider-Man, Miles Morales is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Vigilance, trample (Attacking doesn't cause this creature to tap. He can deal excess combat damage to the player he's attacking.) Whenever Spider-Man enters or attacks, put a +1/+1 counter on each other creature you control. Those creatures gain trample until end of turn.
Complete guide
Swing into action with Spider-Man, Miles Morales, a powerhouse addition to any green-based creature deck. This legendary Spider Human Hero serves as both a formidable attacker and a massive team-wide buff, ensuring your board presence grows with every swing. With vigilance and trample, Miles is built to dominate both sides of the combat phase.
A Team-Wide Boost
Spider-Man, Miles Morales has a triggered ability that occurs at two critical moments: when he enters the battlefield and whenever he attacks. This ability places a +1/+1 counter on every other creature you control. Importantly, these creatures also gain trample until the end of the turn, allowing your entire army to push damage through blockers just like Miles does.
Resolving the Ability
When Miles enters the battlefield, his ability goes on the stack. Upon resolution, check which other creatures you control; each of those receives one +1/+1 counter and the trample keyword. When Miles is later declared as an attacker, the ability triggers again. This happens during the 'Declare Attackers' step, meaning your other creatures will have their power boost and trample keyword before your opponent even chooses their blockers.
Common Pitfalls
It is important to note that Miles does not give himself a counter or trample through this specific triggered ability; he already has trample printed on his card. Additionally, according to official rulings, this trigger only applies to this specific card. If you control multiple different cards with the name 'Spider-Man', only the Miles Morales version entering or attacking will trigger this specific effect.
When to Play Miles
Because his ability triggers on entry, Miles is a fantastic 'top-end' finisher for decks that go wide with many creatures. You want to cast him when you already have a board of smaller units that can benefit from the trample and permanent power boost. Thanks to vigilance, he can attack immediately to trigger the ability a second time while remaining untapped to protect your life total on the following turn.
Interaction examples
If you have Avenger of Zendikar and its Plant tokens on the field, casting Spider-Man, Miles Morales will immediately put a +1/+1 counter on the Avenger and every Plant. Furthermore, those 0/1 Plants (now 1/2) gain trample for the turn, potentially turning a wall of tokens into a lethal force.
While Seedborn Muse untaps your permanents every turn, Miles's vigilance already keeps him untapped. By using Seedborn Muse to ensure you have mana for protection spells, you can safely attack with Miles every turn. Each attack will continue to pile +1/+1 counters on the Muse, making her a massive threat that also helps you cast more spells.
Even without other cards, Miles Morales is a 6/6 with trample and vigilance. When he enters, he checks for 'other creatures.' If he is your only creature, no counters are placed. However, as soon as you play a second creature, Miles's next attack will grant that new creature a counter and trample, showing how he leads the charge.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Spider-Man, Miles Morales
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Spider-Man, Miles Morales's last ability triggers only when he enters or attacks, not when any other creature named Spider-Man enters or attacks.
No other card is named in this ruling.
Legal formats
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Meta decks with Spider-Man, Miles Morales
No archived Top 8 deck with this card yet.



Avenger of Zendikar
Seedborn Muse