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Rules guide · Creature

Stoneforge AcolyteHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Oath of the Gatewatch· January 22, 2016
Carte Magic Stoneforge Acolyte

Stoneforge Acolyte is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Cohort — {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Complete guide

Stoneforge Acolyte is a specialized one-drop from Battle for Zendikar that excels in dedicated Equipment and Ally strategies. By utilizing the Cohort mechanic, this Kor Artificer can dig deep into your library to find the right tool for the job. It provides consistent card advantage if you have enough friends to help out.

How Cohort Works

The Cohort ability represents a cooperative effort between two creatures. To activate it, you must pay a cost of tapping Stoneforge Acolyte itself (using the tap symbol) and tapping another untapped Ally you control. While the Acolyte must have been under your control since the start of your turn to use the tap symbol, the second Ally can have 'summoning sickness' and be tapped the same turn it enters the battlefield.

Resolving the Ability

Once the ability is activated and resolves, you look at the top four cards of your library. You have the option to reveal one Equipment card from those four and put it into your hand. The remaining cards, including any Equipment you chose not to take, are put on the bottom of your library in any order. If you find no Equipment in the top four, all four cards simply go to the bottom.

Strategic Timing

Because this ability requires tapping two creatures, it is often best used during your opponent's end step. This keeps your creatures available as blockers during their turn while allowing you to untap them immediately for your own turn. However, if you are looking for a specific defensive tool, activating it during the main phase may be necessary to find and cast an Equipment before combat.

Interaction examples

Finding a Tool

If you control Stoneforge Acolyte and another Ally, you can tap both to look at the top four cards of your library. If you see a card like Plate Armor, you can reveal it and add it to your hand to buff your creatures later.

Interaction with Non-Ally Creatures

You cannot use Ornithopter of Paradise to pay the second part of the Cohort cost. The ability specifically requires you to tap an 'untapped Ally.' Since Ornithopter of Paradise is a Thopter and not an Ally, it cannot assist the Acolyte.

Missing the Type Requirement

Even though Esper Sentinel is a powerful Human Soldier and an Artifact, it lacks the Ally creature type. If you activate Stoneforge Acolyte's ability, you can search for the Sentinel only if it were an Equipment; however, since it is a creature, you cannot put it into your hand with this ability.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Stoneforge Acolyte

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use {T} [the tap symbol].)

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Halvar, God of Battle // Sword of the Realms
+Defiler of Faith
+Phyrexian Altar
+Ondu Cleric
#1

Halvar, God of Battle // Sword of the Realms + Defiler of Faith + Phyrexian Altar + Ondu Cleric

Infinite death triggersInfinite creature ETBInfinite lifegain triggersInfinite creature LTB
  1. 1Cast Stoneforge Acolyte by paying {W/P}.
  2. 2Defiler of Faith triggers, creating a 1/1 Soldier creature token.
  3. 3Whenever Stoneforge Acolyte enters the battlefield, it and Ondu Cleric trigger.
  4. 4Resolve the Stoneforge Acolyte trigger, putting a +1/+1 counter on it.
  5. 5Resolve the Ondu Cleric trigger, causing you to gain at least two life.
  6. 6Activate Phyrexian Altar by sacrificing the Soldier token, adding {W}.
  7. 7Activate Sword of the Realms by paying {1}{W}, attaching it to Stoneforge Acolyte.
  8. 8Activate Phyrexian Altar by sacrificing Stoneforge Acolyte, adding {1}.
Sigil of the New Dawn
+Defiler of Faith
+Phyrexian Altar
+Ondu Cleric
#2

Sigil of the New Dawn + Defiler of Faith + Phyrexian Altar + Ondu Cleric

Infinite death triggersInfinite creature ETBInfinite lifegain triggersInfinite creature LTB
  1. 1Cast Stoneforge Acolyte by paying {W/P}.
  2. 2Defiler of Faith triggers, creating a 1/1 Soldier creature token.
  3. 3Whenever Stoneforge Acolyte enters the battlefield, it and Ondu Cleric triggers, causing you to gain at least two life.
  4. 4Activate Phyrexian Altar twice by sacrificing Stoneforge Acolyte and the Soldier token, adding {1}{W}.
  5. 5Whenever Stoneforge Acolyte dies, Sigil of the New Dawn triggers, causing you to pay {1}{W} to return Stoneforge Acolyte from your graveyard to your hand.
  6. 6Repeat.
03

Legal formats

pioneermodernlegacyvintagecommanderoathbreakerdueltlr
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