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Rules guide · Legendary Creature

Storvald, Frost Giant JarlHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Forgotten Realms Commander· July 23, 2021
Carte Magic Storvald, Frost Giant Jarl

Storvald, Frost Giant Jarl is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Ward {3} Other creatures you control have ward {3}. Whenever Storvald enters or attacks, choose one or both — • Target creature has base power and toughness 7/7 until end of turn. • Target creature has base power and toughness 1/1 until end of turn.

How it works : Storvald, Frost Giant Jarl

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Storvald's triggered ability will overwrite any previous effects that set the creature's power and toughness to specific numbers. Effects that otherwise modify that creature's power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If you choose both modes, the effects will happen in the listed order.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    You can choose the same creature as the target for both modes if you wanted to—I don't know . . . give it a small taste of phenomenal cosmic power before shrinking it so it could live in an itty-bitty living space?

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Storvald, Frost Giant Jarl
+Tree of Redemption
+Near-Death Experience
+Alchemist's Refuge
#1

Storvald, Frost Giant Jarl + Tree of Redemption + Near-Death Experience + Alchemist's Refuge

Win the game at the beginning of your next upkeep
  1. 1On the end step prior to your turn, activate Alchemist's Refuge's second ability by paying {G}{U} and tapping it, allowing you to cast spells this turn as though they have flash.
  2. 2Cast Storvald either from your hand or from the command zone by paying {4}{G}{W}{U} and commander tax, if applicable.
  3. 3When Storvald enters the battlefield, it triggers, causing Tree or Redemption's power and toughness to become 1 until end of turn.
  4. 4Activate Tree of Redemption by tapping it, causing your life total to become 1.
  5. 5At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
Storvald, Frost Giant Jarl
+Tree of Redemption
+Near-Death Experience
+Emergence Zone
#2

Storvald, Frost Giant Jarl + Tree of Redemption + Near-Death Experience + Emergence Zone

Win the game at the beginning of your next upkeep
  1. 1On the end step prior to your turn, activate Emergence Zone's second ability by paying {1}, tapping and sacrificing it, allowing you to cast all spells this turn as though they had flash.
  2. 2Cast Storvald either from your hand or from the command zone by paying {4}{G}{W}{U} and commander tax, if applicable.
  3. 3Storvald enters the battlefield, causing Tree or Redemption's power and toughness to become one until end of turn.
  4. 4Activate Tree of Redemption by tapping it, causing your life total to become one.
  5. 5At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
Storvald, Frost Giant Jarl
+Evra, Halcyon Witness
+Near-Death Experience
+Emergence Zone
#3

Storvald, Frost Giant Jarl + Evra, Halcyon Witness + Near-Death Experience + Emergence Zone

Win the game at the beginning of your next upkeep
  1. 1On the end step prior to your turn, activate Emergence Zone's second ability by paying {1} and tapping it, allowing you to cast spells this turn as though they had flash.
  2. 2Cast Strovald by paying {4}{G}{W}{U} and commander tax, if applicable.
  3. 3When Storvald enters the battlefield, it triggers, giving Evra base power and toughness 1/1 until end of turn.
  4. 4Activate Evra by paying {4}, causing your life total to become one.
  5. 5At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
Storvald, Frost Giant Jarl
+Tree of Redemption
+Near-Death Experience
+Leyline of Anticipation
#4

Storvald, Frost Giant Jarl + Tree of Redemption + Near-Death Experience + Leyline of Anticipation

Win the game at the beginning of your next upkeep
  1. 1On the end step prior to your turn, cast Storvald either from your hand or from the command zone by paying {4}{G}{W}{U} and commander tax, if applicable.
  2. 2Storvald enters the battlefield, causing Tree or Redemption's power and toughness to become one until end of turn.
  3. 3Activate Tree of Redemption by tapping it, causing your life total to become one.
  4. 4At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
Storvald, Frost Giant Jarl
+Evra, Halcyon Witness
+Near-Death Experience
+Leyline of Anticipation
#5

Storvald, Frost Giant Jarl + Evra, Halcyon Witness + Near-Death Experience + Leyline of Anticipation

Win the game at the beginning of your next upkeep
  1. 1On the end step prior to your turn, cast Strovald by paying {4}{G}{W}{U} and commander tax, if applicable.
  2. 2When Storvald enters the battlefield, it triggers, giving Evra base power and toughness 1/1 until end of turn.
  3. 3Activate Evra by paying {4}, causing your life total to become one.
  4. 4At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
Storvald, Frost Giant Jarl
+Tree of Redemption
+Near-Death Experience
+Ride the Avalanche
#6

Storvald, Frost Giant Jarl + Tree of Redemption + Near-Death Experience + Ride the Avalanche

Win the game at the beginning of your next upkeep
  1. 1On the end step prior to your turn, cast Ride the Avalanche by paying {G}{U}, allowing you to cast the next spell this turn as though it has flash.
  2. 2Cast Storvald either from your hand or from the command zone by paying {4}{G}{W}{U} and commander tax, if applicable.
  3. 3When Storvald enters the battlefield, it triggers, causing Tree or Redemption's power and toughness to become 1 until end of turn.
  4. 4Activate Tree of Redemption by tapping it, causing your life total to become 1.
  5. 5At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
Storvald, Frost Giant Jarl
+Evra, Halcyon Witness
+Near-Death Experience
+Vedalken Orrery
#7

Storvald, Frost Giant Jarl + Evra, Halcyon Witness + Near-Death Experience + Vedalken Orrery

Win the game at the beginning of your next upkeep
  1. 1On the end step prior to your turn, cast Strovald by paying {4}{G}{W}{U} and commander tax, if applicable.
  2. 2When Storvald enters the battlefield, it triggers, giving Evra base power and toughness 1/1 until end of turn.
  3. 3Activate Evra by paying {4}, causing your life total to become one.
  4. 4At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
Storvald, Frost Giant Jarl
+Tree of Redemption
+Near-Death Experience
+Emiel the Blessed
#8

Storvald, Frost Giant Jarl + Tree of Redemption + Near-Death Experience + Emiel the Blessed

Win the game at the beginning of your next upkeep
  1. 1On the end step prior to your turn, activate Emiel by paying {3}, blinking Storvald.
  2. 2Storvald enters the battlefield, causing Tree or Redemption's power and toughness to become one until end of turn.
  3. 3Activate Tree of Redemption by tapping it, causing your life total to become one.
  4. 4At the beginning of your upkeep, Near-Death Experience triggers, causing you to win the game.
03

Legal formats

legacyvintagecommanderoathbreakerduel
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