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Sunbeam SpellbombHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Mirrodin· October 2, 2003
Carte Magic Sunbeam Spellbomb

Sunbeam Spellbomb is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{W}, Sacrifice this artifact: You gain 5 life. {1}, Sacrifice this artifact: Draw a card.

How it works : Sunbeam Spellbomb

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Ash Zealot
+Vilis, Broker of Blood
+Emry, Lurker of the Loch
+Mind Over Matter
#1

Ash Zealot + Vilis, Broker of Blood + Emry, Lurker of the Loch + Mind Over Matter

Infinite draw triggersInfinite lootingNear-infinite card drawNear-infinite lifegain
  1. 1Activate Emry by tapping them, allowing you to cast Sunbeam Spellbomb from your graveyard this turn.
  2. 2Cast Sunbeam Spellbomb from your graveyard by paying {1}.
  3. 3Ash Zealot triggers, dealing 3 damage to you.
  4. 4Vilis triggers, drawing three cards.
  5. 5Activate Mind Over Matter by discarding a card, untapping Emry.
  6. 6Activate Mind Over Matter two more times by discarding two cards, untapping two lands you control.
  7. 7Activate those lands by tapping them to add {1}{W}.
  8. 8Activate either of Sunbeam Spellbomb's abilities by paying {W} and sacrificing it, either gaining 5 life or drawing a card.
03

Legal formats

modernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredhtlr
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Meta decks with Sunbeam Spellbomb

No archived Top 8 deck with this card yet.

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Official source