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Rules guide · Legendary Creature

The Master of Lake-townHow it works & interactions with other cards

By the ManaCount desk· 5 min read· The Hobbit· August 14, 2026
Carte Magic The Master of Lake-town

The Master of Lake-town is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Deathtouch Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.) When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it.

How it works : The Master of Lake-town

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The Master of Lake-town will usually be in a graveyard as its last ability resolves.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If The Master of Lake-town dies at the same time that a player loses life (for example, if it dies in combat and another creature dealt combat damage to a player), you choose the order for The Master of Lake-town's two triggered abilities. If the mill effect resolves first, those cards—and also The Master of Lake-town—will be in graveyards before you determine how many cards to draw with its last ability.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Bloodchief Ascension
+The Master of Lake-town
#1

Bloodchief Ascension + The Master of Lake-town

Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
  1. 1Cause one or more opponents to lose life.
  2. 2The Master of Lake-town triggers once for each life loss event, causing that player to mill cards equal to the amount of life lost.
  3. 3Bloodchief Ascension triggers once for each card milled, causing that player to lose 2 life and you to gain 2 life for each trigger.
  4. 4Repeat from step 2.
Duskmantle Guildmage
+The Master of Lake-town
#2

Duskmantle Guildmage + The Master of Lake-town

Each opponent loses the gameInfinite millNear-infinite lifeloss
  1. 1Activate Duskmantle Guildmage's first ability by paying {1}{U}{B}, causing your opponent to lose life whenever a card is put into their graveyard this turn.
  2. 2Activate Duskmantle Guildmage's second ability by paying {2}{U}{B}, causing an opponent to mill two cards.
  3. 3Duskmantle Guildmage triggers twice.
  4. 4Resolve the first trigger, causing the opponent to lose 1 life.
  5. 5The Master of Lake-town triggers, causing the opponent to mill a card.
  6. 6Duskmantle Guildmage triggers, causing the opponent to lose 1 life.
  7. 7Repeat from step 5 until the opponent has a life total of zero, causing them to lose the game.
  8. 8Repeat from step 2 for each other opponent.
Nim Deathmantle
+The Master of Lake-town
+Skirge Familiar
+Ashnod's Altar
#3

Nim Deathmantle + The Master of Lake-town + Skirge Familiar + Ashnod's Altar

Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite creature ETB
  1. 1Activate Ashnod's Altar by sacrificing The Master of Lake-town.
  2. 2When The Master of Lake-town dies, it and Nim Deathmantle trigger.
  3. 3Resolve the Master of Lake-town trigger, drawing a card for each graveyard that has seven or more cards in it.
  4. 4Holding priority, activate Skirge Familiar by discarding a card, adding {B}.
  5. 5Repeat step one additional time.
  6. 6Resolve the Nim Deathmantle trigger, causing you to pay {4} to return The Master of Lake-town from your graveyard to the battlefield and attaching Nim Deathmantle to it.
  7. 7Repeat.
Nim Deathmantle
+The Master of Lake-town
+Skirge Familiar
+Viscera Seer
#4

Nim Deathmantle + The Master of Lake-town + Skirge Familiar + Viscera Seer

Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite creature ETB
  1. 1Activate Viscera Seer by sacrificing The Master of Lake-town.
  2. 2When The Master of Lake-town dies, it and Nim Deathmantle trigger.
  3. 3Resolve the Master of Lake-town trigger, drawing a card for each graveyard that has seven or more cards in it.
  4. 4Holding priority, activate Skirge Familiar by discarding a card, adding {B}.
  5. 5Repeat step 4 three additional times.
  6. 6Resolve the Nim Deathmantle trigger, causing you to pay {4} to return The Master of Lake-town from your graveyard to the battlefield and attaching Nim Deathmantle to it.
  7. 7Resolve the Viscera Seer ability.
  8. 8Repeat.
Nim Deathmantle
+The Master of Lake-town
+Skirge Familiar
+Umbral Collar Zealot
#5

Nim Deathmantle + The Master of Lake-town + Skirge Familiar + Umbral Collar Zealot

Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite creature ETB
  1. 1Activate Umbral Collar Zealot by sacrificing The Master of Lake-town.
  2. 2When The Master of Lake-town dies, it and Nim Deathmantle trigger.
  3. 3Resolve the Master of Lake-town trigger, drawing a card for each graveyard that has seven or more cards in it.
  4. 4Holding priority, activate Skirge Familiar by discarding a card, adding {B}.
  5. 5Repeat step 4 three additional times.
  6. 6Resolve the Nim Deathmantle trigger, causing you to pay {4} to return The Master of Lake-town from your graveyard to the battlefield and attaching Nim Deathmantle to it.
  7. 7Resolve the Umbral Collar Zealot ability.
  8. 8Repeat.
Nim Deathmantle
+The Master of Lake-town
+Skirge Familiar
+Altar of Dementia
#6

Nim Deathmantle + The Master of Lake-town + Skirge Familiar + Altar of Dementia

Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite creature ETB
  1. 1Activate Altar of Dementia by sacrificing The Master of Lake-town.
  2. 2When The Master of Lake-town dies, it and Nim Deathmantle trigger.
  3. 3Resolve the Master of Lake-town trigger, drawing a card for each graveyard that has seven or more cards in it.
  4. 4Holding priority, activate Skirge Familiar by discarding a card, adding {B}.
  5. 5Repeat step 4 three additional times.
  6. 6Resolve the Nim Deathmantle trigger, causing you to pay {4} to return The Master of Lake-town from your graveyard to the battlefield and attaching Nim Deathmantle to it.
  7. 7Resolve the Altar of Dementia ability.
  8. 8Repeat.
Nim Deathmantle
+The Master of Lake-town
+Skirge Familiar
+Phyrexian Altar
#7

Nim Deathmantle + The Master of Lake-town + Skirge Familiar + Phyrexian Altar

Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite creature ETB
  1. 1Activate Phyrexian Altar by sacrificing The Master of Lake-town.
  2. 2When The Master of Lake-town dies, it and Nim Deathmantle trigger.
  3. 3Resolve the Master of Lake-town trigger, drawing a card for each graveyard that has seven or more cards in it.
  4. 4Holding priority, activate Skirge Familiar by discarding a card, adding {B}.
  5. 5Repeat step 4 two additional times.
  6. 6Resolve the Nim Deathmantle trigger, causing you to pay {4} to return The Master of Lake-town from your graveyard to the battlefield and attaching Nim Deathmantle to it.
  7. 7Repeat.
Nim Deathmantle
+The Master of Lake-town
+Skirge Familiar
+Carrion Feeder
#8

Nim Deathmantle + The Master of Lake-town + Skirge Familiar + Carrion Feeder

Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite creature ETB
  1. 1Activate Carrion Feeder by sacrificing The Master of Lake-town.
  2. 2When The Master of Lake-town dies, it and Nim Deathmantle trigger.
  3. 3Resolve the Master of Lake-town trigger, drawing a card for each graveyard that has seven or more cards in it.
  4. 4Holding priority, activate Skirge Familiar by discarding a card, adding {B}.
  5. 5Repeat step 4 three additional times.
  6. 6Resolve the Nim Deathmantle trigger, causing you to pay {4} to return The Master of Lake-town from your graveyard to the battlefield and attaching Nim Deathmantle to it.
  7. 7Resolve the Carrion Feeder ability.
  8. 8Repeat.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawldueltlr
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