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Titan's GraveHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Secrets of Strixhaven· April 24, 2026
Carte Magic Titan's Grave

Titan's Grave is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Complete guide

Titan's Grave is a versatile land that provides both color fixing and late-game card selection for decks utilizing black and green mana. While it starts slow by entering the battlefield tapped, it rewards patient players with a repeatable way to filter their draws. As a dual-colored land with a built-in ability, it fits perfectly into midrange or control strategies that need to optimize their library.

What Titan's Grave Does

Titan's Grave is a non-basic land that produces either Black or Green mana. Its primary utility comes from its activated ability: by paying two generic, one black, and one green mana while tapping the land, you get to Surveil 1. This keyword allows you to look at the top card of your library and choose whether to leave it there or move it directly to your graveyard, which is excellent for setting up future draws or fueling graveyard-based strategies.

Step-by-Step Resolution

When you choose to activate the Surveil ability, first ensure you have the required mana available. You pay the mana cost, tap Titan's Grave, and the ability is put onto the stack. Once it resolves, you look at the top card of your library. You must then decide immediately if that card stays on top or goes to the graveyard. This does not count as drawing a card, so effects that trigger on draws will not apply here.

Common Mistakes to Avoid

The most frequent error is forgetting that Titan's Grave enters the battlefield tapped. You cannot play it and immediately use it for mana or its Surveil ability on the same turn unless you have an effect that untaps it. Additionally, keep in mind that Surveil is different from Scry; cards moved via Surveil go to the graveyard, not the bottom of the library, which can be a significant advantage or a risk depending on your deck's resources.

When to Play Titan's Grave

This land is best played in the early turns when you don't mind the temporary mana delay, or in the late game when you have excess mana to spend on its Surveil ability. It is particularly strong in decks that care about the graveyard, as it provides a consistent, uncounterable way to mill specific cards while ensuring you don't draw useless land cards when you need threats.

Interaction examples

Fixing Your Colors

If you have both cards in play, you have stable access to your commander's colors and specifically Black and Green. You can use Command Tower for immediate mana needs while saving Titan's Grave to activate its Surveil ability at the end of your opponent's turn.

Gathering Information

In a multiplayer game, you can use Exotic Orchard to tap for colors your opponents control to help pay the activation cost of Titan's Grave. By Surveilling at the end of the preceding player's turn, you ensure that the card you draw on your own turn is exactly what you need to react to the board state.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Titan's Grave

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemypaupercommanderdueltlr
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