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Rules guide · Creature

Titan of IndustryHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Lorwyn Eclipsed Commander· January 23, 2026
Carte Magic Titan of Industry

Titan of Industry is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Reach, trample When this creature enters, choose two — • Destroy target artifact or enchantment. • Target player gains 5 life. • Create a 4/4 green Rhino Warrior creature token. • Put a shield counter on a creature you control.

Complete guide

Titan of Industry is a powerhouse Elemental that provides immense utility as soon as it hits the battlefield. With its massive 7/7 body and versatile triggered ability, it can stabilize your life total, build your board, or remove pesky obstacles. Understanding how its multi-mode trigger interacts with the stack is key to maximizing its value.

Choosing Your Modes

When Titan of Industry enters the battlefield, you must choose exactly two of its four modes. You cannot pick the same mode twice. It is important to note that only the first mode (destroying an artifact or enchantment) and the second mode (gaining life) require targets. The third mode creates a 4/4 Rhino Warrior token, and the fourth mode places a shield counter on a creature you control, which is chosen as the ability resolves.

Resolution and Targeting

Because the ability can have targets, you must be careful. If you choose a mode that targets (like destroying an artifact) alongside a mode that doesn't (like creating a token), and the target becomes illegal before resolution, the entire ability fizzles. This means you won't get the token either. If you choose the shield counter mode, you don't pick the creature until the ability actually resolves, making it harder for opponents to respond effectively.

Shield Counters and Combat

Titan of Industry comes with Reach and Trample, making it a formidable blocker and attacker. If you choose to put a shield counter on it, the counter will protect it from the next time it would be destroyed or dealt damage. This makes the Titan extremely difficult to remove with standard destruction spells, forcing your opponent to use two effects to clear it from the board.

When to Play It

This creature is a premier 'reanimation' or 'ramp' target. You should play it when you need to swing the tempo of the game. Against aggressive decks, the 5 life and a 4/4 blocker can be game-saving. Against control decks, the shield counter and artifact/enchantment destruction can dismantle their win conditions while leaving a threat they can't easily kill.

Interaction examples

Scaling the Board

If you have Avenger of Zendikar on the field, playing Titan of Industry allows you to choose the shield counter mode to protect your Avenger. This ensures your Plant tokens can continue to grow with Landfall triggers even if the opponent tries to use a targeted removal spell on your engine.

The Alpha Strike

When you play Titan of Industry, choose the mode to create a 4/4 Rhino Warrior token. This increases your creature count. If you then follow up with Craterhoof Behemoth, the +X/+X bonus will be larger because of both the Titan and its Rhino Warrior token, while the Titan's natural trample ensures the damage gets through.

The Rhino Reinforcement

Upon entering, Titan of Industry triggers. You choose to create a 4/4 green Rhino Warrior creature token and put a shield counter on a creature you control. As the ability resolves, the token is created first, and then you can choose to put the shield counter on that brand new Rhino Warrior token to make it a resilient blocker.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Titan of Industry

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Only the first and second modes of Titan of Industry's triggered ability have a target. If one of those modes is chosen with either the third or fourth mode and the only target is an illegal target when the ability would resolve, the ability does not resolve and the other chosen mode has no effect.

    No other card is named in this ruling.

Related cards and tokens

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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduel
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