Tishana, Voice of Thunder is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Tishana's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. When Tishana enters, draw a card for each creature you control.
Complete guide
Tishana, Voice of Thunder is a powerful Merfolk Shaman that embodies the strength of your collective forces and the depth of your knowledge. This legendary creature provides an immediate card-drawing engine while ensuring you never have to discard your resources.
Variable Power and Knowledge
Tishana features a characteristic-defining ability that sets its power and toughness equal to the number of cards in your hand. This value updates continuously throughout the game. Additionally, its static ability grants you an unlimited hand size, meaning you no longer need to discard down to seven cards during your cleanup step.
The Resolution Process
When Tishana enters the battlefield, its triggered ability goes on the stack. The game checks how many creatures you control only at the moment this ability resolves. Since Tishana is usually on the battlefield at this time, it counts itself. Once the ability resolves, you draw those cards, which simultaneously increases Tishana's power and toughness.
Common Pitfalls
The most critical mistake is playing Tishana with an empty hand and no other creatures. Because state-based actions are checked before the draw trigger resolves, Tishana will be put into the graveyard for having 0 toughness before you can draw cards. Also, be mindful that casting spells after combat reduces Tishana's toughness, which can result in lethal damage if it took hits earlier in the turn.
Strategic Timing
To maximize Tishana, you should play it when your board state is wide. It is best used as a refill mechanism after a heavy deployment of creatures, turning your board presence into a massive hand that Tishana then uses to become a lethal attacker.
Interaction examples
With Craterhoof Behemoth and two other creatures on board, you cast Tishana. When Tishana enters, its trigger counts four creatures (the Behemoth, two others, and Tishana). You draw four cards. Tishana is now a 4/4 creature, and your maximum hand size is removed.
With Hullbreaker Horror on the battlefield, you cast a spell. You use the Horror's trigger to return Tishana to your hand. When you recast Tishana, its enter-the-battlefield ability triggers again, counting your current creatures to draw even more cards and grow Tishana's stats further.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Tishana, Voice of Thunder
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The number of creatures you control is counted only as Tishana's last ability resolves. If Tishana is still on the battlefield, it'll count itself.
No other card is named in this ruling.
- #2· Wizards of the Coast
If Tishana enters the battlefield while you have no cards in hand, it will be put into your graveyard for having 0 toughness before its triggered ability resolves.
No other card is named in this ruling.
- #3· Wizards of the Coast
Because damage remains marked on a creature until it's removed as the turn ends, the damage Tishana takes during combat may become lethal if cards leave your hand later in the turn, such as by casting them in your postcombat main phase.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Tishana, Voice of Thunder + Mind Over Matter + Deadeye Navigator
- 1Activate a mana-producing permanent by tapping it, adding at least
.
- 2Activate Tishana by paying
, blinking it.
- 3When Tishana enters the battlefield, it and Deadeye Navigator's soulbond ability trigger.
- 4Resolve the Tishana trigger, causing you to draw a card for each creature you control.
- 5Resolve the Deadeye Navigator trigger, repairing it and Tishana.
- 6Activate Mind over Matter by discarding a card, untapping the mana-producing permanent.
- 7Activate the mana-producing permanent by tapping it, adding at least
.
- 8Activate Mind over Matter by discarding a card, untapping the mana-producing permanent.
Tishana, Voice of Thunder + Mind Over Matter + Emiel the Blessed
- 1Activate a mana-producing permanent by tapping it, adding at least
.
- 2Activate Emiel the Blessed by paying
, blinking Tishana.
- 3When Tishana enters the battlefield, it triggers, causing you to draw a card for each creature you control.
- 4Activate Mind over Matter by discarding a card, untapping the mana-producing permanent.
- 5Activate the mana-producing permanent by tapping it, adding at least
.
- 6Repeat from step 4 until you have at least
in your mana pool.
- 7Repeat from step 2.
- 8If you control additional creatures and/or the mana-producing permanent produces at least
, this combo nets near-infinite mana and near-infinite card draw.
Tishana, Voice of Thunder + Mind Over Matter + Eldrazi Displacer
- 1Activate a mana-producing permanent by tapping it, adding at least
.
- 2Activate Eldrazi Displacer by paying
, blinking Tishana.
- 3When Tishana enters the battlefield, it triggers, causing you to draw a card for each creature you control.
- 4Activate Mind over Matter by discarding a card, untapping the mana-producing permanent.
- 5Activate the mana-producing permanent by tapping it, adding at least
.
- 6Repeat from step 4 until you have at least
in your mana pool.
- 7Repeat from step 2.
- 8If you control additional creatures and/or the mana-producing permanent produces at least
, this combo nets near-infinite mana and near-infinite card draw.
Legal formats
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Meta decks with Tishana, Voice of Thunder
No archived Top 8 deck with this card yet.



Craterhoof Behemoth
Hullbreaker Horror


