← MTG Rules

Rules guide · Enchantment

Unbound FlourishingHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Secrets of Strixhaven Commander· April 24, 2026
Carte Magic Unbound Flourishing

Unbound Flourishing is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.

How it works : Unbound Flourishing

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Unbound Flourishing raises the value of X for permanent spells, but you don't pay any more mana.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Unbound Flourishing's ability will copy any instant spell, sorcery spell, or activated ability whose mana cost or activation cost contains {X}, not just one with targets.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If a permanent has an ability that triggers when it's cast and that references the value of X, you choose whether to double the value of X before or after that ability resolves.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Spells with additional costs that include {X} won't be affected by Unbound Flourishing. {X} must be in the spell's mana cost.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    The copy that Unbound Flourishing's ability creates is created on the stack, so it's not "cast" or "activated." Abilities that trigger when a player casts a spell or activates an ability won't trigger.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If the value chosen for X is 0, Unbound Flourishing will double the value to 0 for permanent spells, and copy other spells and abilities.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    You can't choose to pay any additional costs for a copied spell. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have a colon in their reminder text. Triggered abilities (starting with "when," "whenever," or "at") that ask a player to pay {X} aren't copied.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    If the spell or ability that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.

    No other card is named in this ruling.

  10. #10· Wizards of the Coast

    An ability with a cost that includes X, but not the mana symbol {X}, won't be copied.

    No other card is named in this ruling.

  11. #11· Wizards of the Coast

    A copy is created even if the spell or ability that caused Unbound Flourishing's ability to trigger has been countered by the time that ability resolves. The copy resolves before the original spell.

    No other card is named in this ruling.

  12. #12· Wizards of the Coast

    The copy has the same value of X.

    No other card is named in this ruling.

  13. #13· Wizards of the Coast

    The copy will have the same targets as the spell or ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.

    No other card is named in this ruling.

  14. #14· Wizards of the Coast

    If you control two Unbound Flourishings, the value of X for permanent spells will be multiplied by four. If you control three, it will be multiplied by eight, and so on. On the other hand, spells and abilities that include {X} will only be copied twice if you control two Unbound Flourishings, three times if you control three, and so on.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Marath, Will of the Wild
+Unbound Flourishing
+Ashnod's Altar
#1

Marath, Will of the Wild + Unbound Flourishing + Ashnod's Altar

Infinite damageInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Marath by paying {1} and removing a +1/+1 counter from it, choosing to create a creature token.
  2. 2Unbound Flourishing's last ability triggers, copying Marath's ability.
  3. 3Resolve both Marath abilities, creating two 1/1 Elemental tokens.
  4. 4Activate Ashnod's Altar by sacrificing an Elemental token, adding {C}{C}.
  5. 5Activate Marath by paying {1} and removing a +1/+1 counter from it, choosing to place counters.
  6. 6Unbound Flourishing's last ability triggers, copying Marath's ability.
  7. 7Resolve both Marath abilities, putting two +1/+1 counters on Marath.
  8. 8Repeat any number of times.
Marath, Will of the Wild
+Mana Echoes
+Unbound Flourishing
#2

Marath, Will of the Wild + Mana Echoes + Unbound Flourishing

Infinite colorless manaInfinite creature tokensInfinite damageInfinite creature ETB
  1. 1Activate Marath by paying {1} and removing a +1/+1 counter from it.
  2. 2Unbound Flourishing's second ability triggers, copying Marath's ability.
  3. 3Resolve both Marath abilities, creating two 1/1 Elemental creture tokens.
  4. 4The Elementals enter the battlefield, triggering Mana Echoes twice, adding {C}{C} for each Elemental you control.
  5. 5Activate Marath by paying {1} and removing a +1/+1 counter from it.
  6. 6Unbound Flourishing's second ability triggers, copying Marath's ability.
  7. 7Resolve both Marath abilities, putting two +1/+1 counters on it.
  8. 8Repeat.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerdueltlr
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Unbound Flourishing

No archived Top 8 deck with this card yet.

Explore the meta
Official source