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Vedalken ArchmageHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Jumpstart· July 17, 2020
Carte Magic Vedalken Archmage

Vedalken Archmage is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever you cast an artifact spell, draw a card.

Complete guide

Hailing from Mirrodin, Vedalken Archmage is a powerhouse for artifact-heavy decks, turning every gear and gadget into fresh cards. Its ability to generate immense card advantage makes it a primary target for opponents and a centerpiece for blue mages.

How the Trigger Works

Vedalken Archmage has a triggered ability that watches for whenever you cast an artifact spell. This trigger goes on the stack the moment you finish the process of casting an artifact, meaning it sits on top of the spell itself. You will draw the card before the artifact spell that triggered it even resolves.

Step-by-Step Resolution

First, you announce your artifact spell and pay its costs. Second, Vedalken Archmage's ability triggers and is put on the stack above your spell. Third, assuming no one has a response, the Archmage's ability resolves and you draw a card. Finally, your original artifact spell resolves and enters the battlefield or takes effect.

Timing and Counterspells

Because the ability triggers upon 'casting', it does not matter if your artifact spell is later countered. Even if an opponent uses a spell to cancel your artifact, the Archmage's trigger has already been placed on the stack and will still allow you to draw a card. However, the Archmage must be on the battlefield before you begin casting the artifact for the ability to trigger.

Strategic Implementation

This creature is best utilized in decks with low-cost artifacts or 'cheerios' (0-mana artifacts) to chain multiple draws together in a single turn. It effectively replaces every artifact in your hand, keeping your momentum high and helping you dig for win conditions.

Interaction examples

The Value Engine

When you cast Solemn Simulacrum, Vedalken Archmage triggers immediately. You draw a card from the Archmage first. Then, Solemn Simulacrum resolves and enters the battlefield, allowing you to search for a land. If the Golem later dies, you draw another card, resulting in a total of two cards drawn and one land tutored from a single creature play.

Double Study with Roaming Throne

If you control Vedalken Archmage and cast Roaming Throne, choosing 'Wizard' as it enters, the Throne becomes a Wizard. Now, whenever you cast another artifact spell, the Archmage (a Wizard) triggers. Roaming Throne's replacement effect sees this and causes the Archmage to trigger an additional time, letting you draw two cards for every artifact spell cast.

Casting the Throne

When you cast Roaming Throne itself, it is an artifact spell. Vedalken Archmage triggers once, and you draw a card. Note that you only draw one card here because Roaming Throne is not yet on the battlefield to double the trigger; it is still a spell on the stack.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Vedalken Archmage

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Leashling
+Mycosynth Golem
+Vedalken Archmage
#1

Leashling + Mycosynth Golem + Vedalken Archmage

Infinite draw triggersInfinite creature ETBInfinite creature LTBInfinite storm count
  1. 1Cast Leashling by paying {0}.
  2. 2Vedalken Archmage triggers, causing you to draw a card.
  3. 3Activate Leashling by putting a card from your hand on top of your library, returning Leashling to your hand from the battlefield.
  4. 4Repeat.
Words of Wind
+Vedalken Archmage
+Mana Crypt
+Shield Sphere
#2

Words of Wind + Vedalken Archmage + Mana Crypt + Shield Sphere

Infinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTB
  1. 1Activate Mana Crypt by tapping it, adding {C}{C}.
  2. 2Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  3. 3Cast Shield Sphere by paying {0}.
  4. 4Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Mana Crypt, due to Words of Wind.
  5. 5Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  6. 6Cast Mana Crypt by paying {0}.
  7. 7Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Shield Sphere, due to Words of Wind.
  8. 8Repeat.
Words of Wind
+Vedalken Archmage
+Mana Crypt
+Memnite
#3

Words of Wind + Vedalken Archmage + Mana Crypt + Memnite

Infinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTB
  1. 1Activate Mana Crypt by tapping it, adding {C}{C}.
  2. 2Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  3. 3Cast Memnite by paying {0}.
  4. 4Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Mana Crypt, due to Words of Wind.
  5. 5Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  6. 6Cast Mana Crypt by paying {0}.
  7. 7Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Memnite, due to Words of Wind.
  8. 8Repeat.
Words of Wind
+Vedalken Archmage
+Mana Crypt
+Phyrexian Walker
#4

Words of Wind + Vedalken Archmage + Mana Crypt + Phyrexian Walker

Infinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTB
  1. 1Activate Mana Crypt by tapping it, adding {C}{C}.
  2. 2Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  3. 3Cast Phyrexian Walker by paying {0}.
  4. 4Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Mana Crypt, due to Words of Wind.
  5. 5Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  6. 6Cast Mana Crypt by paying {0}.
  7. 7Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Phyrexian Walker, due to Words of Wind.
  8. 8Repeat.
Words of Wind
+Vedalken Archmage
+Mana Crypt
+Jeweled Lotus
#5

Words of Wind + Vedalken Archmage + Mana Crypt + Jeweled Lotus

Infinite storm count
  1. 1Activate Mana Crypt by tapping it, adding {C}{C}.
  2. 2Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  3. 3Cast Jeweled Lotus by paying {0}.
  4. 4Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Mana Crypt, due to Words of Wind.
  5. 5Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  6. 6Cast Mana Crypt by paying {0}.
  7. 7Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Jeweled Lotus, due to Words of Wind.
  8. 8Repeat.
Words of Wind
+Vedalken Archmage
+Mana Crypt
+Lotus Petal
#6

Words of Wind + Vedalken Archmage + Mana Crypt + Lotus Petal

Infinite storm count
  1. 1Activate Mana Crypt by tapping it, adding {C}{C}.
  2. 2Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  3. 3Cast Lotus Petal by paying {0}.
  4. 4Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Mana Crypt, due to Words of Wind.
  5. 5Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  6. 6Cast Mana Crypt by paying {0}.
  7. 7Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Lotus Petal, due to Words of Wind.
  8. 8Repeat.
Words of Wind
+Vedalken Archmage
+Mana Crypt
+Ornithopter
#7

Words of Wind + Vedalken Archmage + Mana Crypt + Ornithopter

Infinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTB
  1. 1Activate Mana Crypt by tapping it, adding {C}{C}.
  2. 2Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  3. 3Cast Ornithopter by paying {0}.
  4. 4Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Mana Crypt, due to Words of Wind.
  5. 5Activate Words of Wind by paying {1}, causing each player to return a permanent from the battlefield to their hand whenever you would next draw a card this turn.
  6. 6Cast Mana Crypt by paying {0}.
  7. 7Vedalken Archmage triggers, causing each player to return a permanent from the battlefield to their hand, with you returning Ornithopter, due to Words of Wind.
  8. 8Repeat.
03

Legal formats

historictimelessgladiatormodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduelpredh
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