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Rules guide · Legendary Creature

Wick, the Whorled MindHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Bloomburrow· August 2, 2024
Carte Magic Wick, the Whorled Mind

Wick, the Whorled Mind is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. {U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.

Complete guide

Wick, the Whorled Mind is a cunning commander that leads an army of Rats to nurture a single, powerful Snail. By growing this companion and eventually sacrificing it, you can deal massive damage to your opponents and refill your hand in one swift motion. This card perfectly blends tribal synergy with a high-impact finishing move.

Nurturing the Snail

Wick's first ability triggers whenever he or another Rat enters the battlefield under your control. If you don't have a Snail, you create a 1/1 black Snail creature token. If you already control one, you instead put a +1/+1 counter on a Snail you control. This allows your small Rats to contribute to a single, growing threat that sits safely on your board.

The Big Crunch

Wick's activated ability costs one Blue, one Black, and one Red mana, plus the sacrifice of a Snail. Upon resolution, Wick deals damage to each opponent equal to the sacrificed creature's power. Immediately after, you draw cards equal to that same power value. Note that the game checks the Snail's power as it last existed on the battlefield to determine these values.

Common Mistakes

Players often forget that Wick's triggered ability only checks for the presence of a Snail at the moment the ability resolves. If you have multiple Rats entering at once, each trigger will check if you have a Snail; usually, the first creates it and the others add counters. Also, remember that Wick is a Rat himself, so he triggers his own ability when he enters the battlefield.

When to Play Wick

Wick is most effective in a deck filled with low-cost Rats to quickly pump the Snail's power. Because the sacrifice ability provides both reach to kill opponents and card draw to find more threats, you should aim to activate it when the Snail's power is high enough to significantly swing the game state or when you desperately need to dig for answers.

Interaction examples

Double the Growth

If Roaming Throne enters and you choose 'Rat', its ability will apply to Wick. When Wick or another Rat enters, Wick's ability triggers twice. This means you will either create a Snail and add a counter, or add two +1/+1 counters to an existing Snail.

Starting the Cycle

When you cast Wick, the Whorled Mind onto an empty board, his triggered ability goes on the stack. Since you do not control a Snail, the ability resolves and creates a 1/1 black Snail creature token. You are now ready to start buffing it with more Rats.

Sacrificing for Value

If you control a Snail that has grown to a 5/5, you can pay Blue, Black, and Red to sacrifice it to Wick's ability. Wick deals 5 damage to each opponent, and then you draw 5 cards. Even if Wick is removed in response to the activation, the ability still resolves using the Snail's last known power.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Wick, the Whorled Mind

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Use the power of the sacrificed Snail as it last existed on the battlefield to determine how much damage to deal and how many cards to draw. While Wick may have given the Snail up, Wick won’t let you down.

    Card named in this ruling

02

Popular combos

Real combos played by the community, sorted by popularity.

Wick, the Whorled Mind
+Conspiracy
#1

Wick, the Whorled Mind + Conspiracy

Infinite creature ETBInfinite creature tokensDraw the game
  1. 1Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
  2. 2When Wick enters the battlefield, it triggers, creating a 1/1 Snail creature token.
  3. 3When the Snail enters the battlefield as a Rat due to Conspiracy, Wick triggers, creating a 1/1 Snail creature token.
  4. 4Repeat step 3.
  5. 5NOTE: This combo creates a mandatory infinite loop that will cause the game to end in a draw if the combo is not interacted with.
Wick, the Whorled Mind
+Goblin Bombardment
+Leyline of Transformation
#2

Wick, the Whorled Mind + Goblin Bombardment + Leyline of Transformation

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
  2. 2When Wick enters the battlefield, it triggers.
  3. 3Holding priority, if you control a Snail, activate Goblin Bombardment by sacrificing the Snail, dealing 1 damage to any target.
  4. 4If needed, repeat step 3 until you do not control a Snail.
  5. 5Resolve the Wick trigger, creating a 1/1 Snail creature token.
  6. 6When the Snail enters the battlefield as a Rat due to Leyline of Transformation, Wick triggers.
  7. 7Repeat from step 3.
Wick, the Whorled Mind
+Goblin Bombardment
+Arcane Adaptation
#3

Wick, the Whorled Mind + Goblin Bombardment + Arcane Adaptation

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
  2. 2When Wick enters the battlefield, it triggers.
  3. 3Holding priority, if you control a Snail, activate Goblin Bombardment by sacrificing the Snail, dealing 1 damage to any target.
  4. 4If needed, repeat step 3 until you do not control a Snail.
  5. 5Resolve the Wick trigger, creating a 1/1 Snail creature token.
  6. 6When the Snail enters the battlefield as a Rat due to Arcane Adaptation, Wick triggers.
  7. 7Repeat from step 3.
Wick, the Whorled Mind
+Ashnod's Altar
+Leyline of Transformation
#4

Wick, the Whorled Mind + Ashnod's Altar + Leyline of Transformation

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
  2. 2When Wick enters the battlefield, it triggers.
  3. 3Holding priority, if you control a Snail, activate Ashnod's Altar by sacrificing the Snail, adding {C}{C}.
  4. 4If needed, repeat step 3 until you do not control a Snail.
  5. 5Resolve the Wick trigger, creating a 1/1 Snail creature token.
  6. 6When the Snail enters the battlefield as a Rat due to Leyline of Transformation, Wick triggers.
  7. 7Repeat from step 3.
Wick, the Whorled Mind
+Ashnod's Altar
+Arcane Adaptation
#5

Wick, the Whorled Mind + Ashnod's Altar + Arcane Adaptation

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
  2. 2When Wick enters the battlefield, it triggers.
  3. 3Holding priority, if you control a Snail, activate Ashnod's Altar by sacrificing the Snail, adding {C}{C}.
  4. 4If needed, repeat step 3 until you do not control a Snail.
  5. 5Resolve the Wick trigger, creating a 1/1 Snail creature token.
  6. 6When the Snail enters the battlefield as a Rat due to Arcane Adaptation, Wick triggers.
  7. 7Repeat from step 3.
Wick, the Whorled Mind
+Phyrexian Altar
+Arcane Adaptation
#6

Wick, the Whorled Mind + Phyrexian Altar + Arcane Adaptation

Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite creature sacrifice triggers
  1. 1Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
  2. 2When Wick enters the battlefield, it triggers.
  3. 3Holding priority, if you control a Snail, activate Phyrexian Altar by sacrificing the Snail, adding one mana of any color.
  4. 4If needed, repeat step 3 until you do not control a Snail.
  5. 5Resolve the Wick trigger, creating a 1/1 Snail creature token.
  6. 6When the Snail enters the battlefield as a Rat due to Arcane Adaptation, Wick triggers.
  7. 7Repeat from step 3.
  8. 8Once you have infinite colored mana, you may instead sacrifce the Snails to Wick's ability.
Wick, the Whorled Mind
+Phyrexian Altar
+Leyline of Transformation
#7

Wick, the Whorled Mind + Phyrexian Altar + Leyline of Transformation

Near-infinite damageInfinite creature LTBInfinite creature ETBInfinite colored mana
  1. 1Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
  2. 2When Wick enters the battlefield, it triggers.
  3. 3Holding priority, if you control a Snail, activate Phyrexian Altar by sacrificing the Snail, adding one mana of any color.
  4. 4If needed, repeat step 3 until you do not control a Snail.
  5. 5Resolve the Wick trigger, creating a 1/1 Snail creature token.
  6. 6When the Snail enters the battlefield as a Rat due to Leyline of Transformation, Wick triggers.
  7. 7Repeat from step 3.
Wick, the Whorled Mind
+Viscera Seer
+Leyline of Transformation
#8

Wick, the Whorled Mind + Viscera Seer + Leyline of Transformation

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast Wick either from your hand or from the command zone by paying {3}{B} plus commander tax, if applicable.
  2. 2When Wick enters the battlefield, it triggers.
  3. 3Holding priority, if you control a Snail, activate Viscera Seer by sacrificing the Snail, causing you to scry 1.
  4. 4If needed, repeat step 3 until you do not control a Snail.
  5. 5Resolve the Wick trigger, creating a 1/1 Snail creature token.
  6. 6When the Snail enters the battlefield as a Rat due to Leyline of Transformation, Wick triggers.
  7. 7Repeat from step 3.

Related cards and tokens

03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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