Wight of the Reliquary is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Vigilance This creature gets +1/+1 for each creature card in your graveyard., Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Complete guide
Wight of the Reliquary is a powerful new addition to Golgari decks, serving as both a scaling threat and a potent utility engine. By feeding on your fallen creatures, it grows in size while allowing you to tutor for any land in your deck.
A Growing Menace
The first ability of Wight of the Reliquary is a static effect that constantly checks your graveyard. For every creature card residing there, the Wight receives +1/+1. Because it has Vigilance, it can attack without tapping, leaving it ready to use its activated ability during your post-combat main phase or on your opponent's turn.
Step-by-Step Resolution
To activate the Wight's ability, you must pay the cost: tap the Wight and sacrifice another creature you control. Once the ability is on the stack, it cannot be countered by simply killing the Wight. When the ability resolves, you search your library for any land card—not just a basic land—and put it onto the battlefield tapped. Finally, you must shuffle your library.
Strategic Timing
Since the land enters the battlefield tapped, this ability is often best used at the end of your opponent's turn. This ensures the land is ready to be untapped during your next untap step. Additionally, remember that the sacrifice is a cost; if an opponent tries to destroy one of your small creatures, you can respond by sacrificing it to the Wight to get value before it dies anyway.
Common Mistakes
A common error is trying to sacrifice Wight of the Reliquary to its own ability. The text specifically states 'sacrifice another creature,' meaning the Wight cannot be the fodder. Also, keep in mind that the +1/+1 bonus changes instantly as creature cards enter or leave your graveyard; if a spell exiles your graveyard, the Wight's power and toughness will drop immediately.
Interaction examples
If you have Llanowar Elves on the battlefield, you can tap the Elves for mana early in the turn. Later, you can tap Wight of the Reliquary and sacrifice the Llanowar Elves. This puts a creature card in your graveyard, giving the Wight +1/+1, and allows you to search for a powerful utility land or a needed color source.
If you control Birds of Paradise but desperately need a specific land like a tri-land or a utility land, you can sacrifice the Birds to the Wight. The Birds of Paradise will now contribute a +1/+1 bonus to the Wight from the graveyard, and you will have tutored a specific land directly to the battlefield.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Wight of the Reliquary
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Wight of the Reliquary + Scute Swarm + Retreat to Coralhelm
- 1Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped.
- 2When the land enters the battlefield, Retreat to Coralhelm and each Scute Swarm you control triggers.
- 3Resolve each Scute Swarm trigger, creating that many 1/1 Insect creature tokens or that many token copies of Scute Swarm.
- 4Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary.
- 5Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Bloodghast
- 1Activate Wight of the Reliquary by tapping it and sacrificing Bloodghast, causing you to search your library for a land card and put it onto the battlefield tapped.
- 2When the land enters the battlefield, Bloodghast and Retreat to Coralhelm trigger.
- 3Resolve the Bloodghast trigger, returning it from your graveyard to the battlefield.
- 4Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary.
- 5Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Springheart Nantuko
- 1Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped.
- 2When the land enters the battlefield, Springheart Nantuko and Retreat to Coralhelm trigger.
- 3Resolve the Springheart Nantuko trigger, choosing not to pay and create a 1/1 Insect creature token.
- 4Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary.
- 5Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Field of the Dead
- 1Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped.
- 2When the land enters the battlefield, Field of the Dead and Retreat to Coralhelm trigger.
- 3Resolve the Field of the Dead trigger, creating a creature token.
- 4Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary.
- 5Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Rampaging Baloths
- 1Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped.
- 2When the land enters the battlefield, Rampaging Baloths and Retreat to Coralhelm trigger.
- 3Resolve the Rampaging Baloths trigger, creating a 4/4 Beast creature token.
- 4Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary.
- 5Repeat.
Wight of the Reliquary + Retreat to Coralhelm + Zendikar's Roil
- 1Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped.
- 2When the land enters the battlefield, Zendikar's Roil and Retreat to Coralhelm trigger.
- 3Resolve the Zendikar's Roil trigger, creating a 2/2 Elemental creature token.
- 4Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary.
- 5Repeat.
Wight of the Reliquary + Intruder Alarm + Scute Swarm
- 1Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped.
- 2When the land enters the battlefield, each Scute Swarm you control triggers.
- 3Resolve the first trigger, creating either a 1/1 Insect creature token or a token copy of Scute Swarm.
- 4When the creature token enters the battlefield, Intruder Alarm triggers, untapping all creatures.
- 5Repeat from step 3 for each remaining trigger, if applicable.
- 6Repeat from step 1.
Wight of the Reliquary + Intruder Alarm + Springheart Nantuko
- 1Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped.
- 2When the land enters the battlefield, Springheart Nantuko triggers, choosing not to pay and creating a 1/1 Insect creature token.
- 3When the creature token enters the battlefield, Intruder Alarm triggers, untapping all creatures.
- 4Repeat.
Legal formats
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Meta decks with Wight of the Reliquary
No archived Top 8 deck with this card yet.



Llanowar Elves
Birds of Paradise






