← MTG Rules

Rules guide · Creature

Woodfall PrimusHow it works & interactions with other cards

By the ManaCount desk· 6 min read· New Capenna Commander· April 29, 2022
Carte Magic Woodfall Primus

Woodfall Primus is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Trample When this creature enters, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

How it works : Woodfall Primus

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a creature with persist stops being a creature, persist will still work.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Woodfall Primus
+Rhythm of the Wild
+Ashnod's Altar
#1

Woodfall Primus + Rhythm of the Wild + Ashnod's Altar

Destroy all noncreature permanents opponents controlInfinite colorless manaInfinite death triggersInfinite creature ETB
  1. 1Activate Ashnod's Altar by sacrificing Woodfall Primus, adding {C}{C}.
  2. 2Woodfall Primus's persist ability triggers, returning it to the battlefield with no counters on it due to Woodfall Primus's riot ability.
  3. 3Woodfall Primus enters the battlefield, destroying target noncreature permanent.
  4. 4Repeat.
Rhythm of the Wild
+Woodfall Primus
+Phyrexian Altar
#2

Rhythm of the Wild + Woodfall Primus + Phyrexian Altar

Destroy all noncreature permanents opponents controlInfinite colored manaInfinite death triggersInfinite creature ETB
  1. 1Activate Phyrexian Altar by sacrificing Woodfall Primus, adding one mana of any color.
  2. 2Woodfall Primus's persist ability triggers, returning it to the battlefield with no counters on it due to Woodfall Primus's riot ability.
  3. 3Woodfall Primus enters the battlefield, destroying target noncreature permanent.
  4. 4Repeat.
Rhythm of the Wild
+Woodfall Primus
+Altar of Dementia
#3

Rhythm of the Wild + Woodfall Primus + Altar of Dementia

Destroy all noncreature permanents opponents controlInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Altar of Dementia by sacrificing Woodfall Primus.
  2. 2Woodfall Primus's persist ability triggers, returning it to the battlefield with no counters on it due to Woodfall Primus's riot ability.
  3. 3Woodfall Primus enters the battlefield, destroying target noncreature permanent.
  4. 4Resolve the Altar of Dementia's ability, causing target player to mill cards equal to Woodfall Primus' power.
  5. 5Repeat.
Surrak and Goreclaw
+Woodfall Primus
+Ashnod's Altar
#4

Surrak and Goreclaw + Woodfall Primus + Ashnod's Altar

Destroy all noncreature permanents opponents controlInfinite colorless manaInfinite death triggersInfinite creature ETB
  1. 1Activate Ashnod's Altar by sacrificing Woodfall Primus, adding {C}{C}.
  2. 2When Woodfall Primus dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
  3. 3When Woodfall Primus enters the battlefield, it and Surrak and Goreclaw triggers.
  4. 4Resolve the Surrak and Goreclaw trigger, putting a +1/+1 counter on Woodfall Primus and giving it haste until end of turn.
  5. 5Holding priority, repeat from step 1.
Surrak and Goreclaw
+Woodfall Primus
+Altar of Dementia
#5

Surrak and Goreclaw + Woodfall Primus + Altar of Dementia

Destroy all noncreature permanents opponents controlInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Altar of Dementia by sacrificing Woodfall Primus.
  2. 2When Woodfall Primus dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
  3. 3When Woodfall Primus enters the battlefield, it and Surrak and Goreclaw triggers.
  4. 4Resolve the Surrak and Goreclaw trigger, putting a +1/+1 counter on Woodfall Primus and giving it haste until end of turn.
  5. 5Resolve the Altar of Dementia ability from step 1, causing target player to mill cards equal to Woodfall Primus's power.
  6. 6Holding priority, repeat from step 1.
Surrak and Goreclaw
+Woodfall Primus
+Phyrexian Altar
#6

Surrak and Goreclaw + Woodfall Primus + Phyrexian Altar

Destroy all noncreature permanents opponents controlInfinite colored manaInfinite death triggersInfinite creature ETB
  1. 1Activate Phyrexian Altar by sacrificing Woodfall Primus, adding one mana of any color.
  2. 2When Woodfall Primus dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
  3. 3When Woodfall Primus enters the battlefield, it and Surrak and Goreclaw triggers.
  4. 4Resolve the Surrak and Goreclaw trigger, putting a +1/+1 counter on Woodfall Primus and giving it haste until end of turn.
  5. 5Holding priority, repeat from step 1.
Quillspike
+Phyrexian Altar
+Woodfall Primus
#7

Quillspike + Phyrexian Altar + Woodfall Primus

Destroy all noncreature permanents opponents control each turnInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Phyrexian Altar by sacrificing Woodfall Primus, adding {B/G}.
  2. 2When Woodfall Primus dies, its persist ability triggers, returning it to the battlefield from your graveyard with a -1/-1 counter on it.
  3. 3Whe Woodfall Primus enters the battlefield, it triggers, targeting any noncreature permanent.
  4. 4Holding priority, activate Quillspike by paying {B/G} and removing the -1/-1 counter from Woodfall Primus, giving Quillspike +3/+3 until end of turn.
  5. 5Repeat.
  6. 6You may also repeat this loop as desired during future turns to destroy any number of noncreature permanents.
Jugan Defends the Temple // Remnant of the Rising Star
+Ashnod's Altar
+Woodfall Primus
#8

Jugan Defends the Temple // Remnant of the Rising Star + Ashnod's Altar + Woodfall Primus

Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite death triggersInfinite creature ETB
  1. 1Activate Ashnod's Altar by sacrificing Woodfall Primus, adding {C}{C}.
  2. 2Woodfall Primus dies, triggering its persist ability, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
  3. 3Woodfall Primus enters the battlefield, triggering itself and Remnant of the Rising Star.
  4. 4Resolve the Woodfall Primus trigger, failing to destroy an indestructible noncreature permanent.
  5. 5Resolve the Remnant of the Rising Star trigger, causing you to pay {1} to put a +1/+1 counter on Woodfall Primus.
  6. 6Repeat.
03

Legal formats

historictimelessgladiatormodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduelpredh
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Woodfall Primus

No archived Top 8 deck with this card yet.

Explore the meta
Official source