Zabaz, the Glimmerwasp is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.: Destroy target artifact you control.
: Zabaz gains flying until end of turn.
How it works : Zabaz, the Glimmerwasp
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Zabaz the Glimmerwasp's replacement effect requires it to be on the battlefield to work. Notably, that means it won't increase the counters given by its own modular ability.
No other card is named in this ruling.
- #2· Wizards of the Coast
If this creature gets enough -1/-1 counters put on it to cause it to go to the graveyard, modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Zabaz, the Glimmerwasp + Together Forever + Ashnod's Altar
- 1Activate Together Forever by paying
, targeting Zabaz.
- 2Activate Ashnod's Altar by sacrificing Zabaz, adding
.
- 3Zabaz dies, triggering its modular ability and Together Forever.
- 4Resolve the Zabaz trigger, moving its +1/+1 counters onto another artifact creature.
- 5Resolve the Together Forever trigger, returning Zabaz from your graveyard to your hand.
- 6Cast Zabaz by paying
, which enters with a +1/+1 counter on it.
- 7Repeat.
Zabaz, the Glimmerwasp + Arcbound Reclaimer + Mystic Forge + Ashnod's Altar
- 1Activate Ashnod's Altar by sacrificing Zabaz, adding
.
- 2Zabaz dies, triggering its modular ability, moving its +1/+1 counters onto Arcbound Reclaimer.
- 3Activate Arcbound Reclaimer by removing a +1/+1 counter from it, putting Zabaz on top of your library from your graveyard.
- 4Cast Zabaz from the top of your library by paying
.
- 5Zabaz enters the battlefield with a +1/+1 counter on it due to its modular ability.
- 6Repeat.
Zabaz, the Glimmerwasp + Arcbound Reclaimer + Mystic Forge + Krark-Clan Ironworks
- 1Activate Krark-Clan Ironworks by sacrificing Zabaz, adding
.
- 2Zabaz dies, triggering its modular ability, moving its +1/+1 counters onto Arcbound Reclaimer.
- 3Activate Arcbound Reclaimer by removing a +1/+1 counter from it, putting Zabaz on top of your library from your graveyard.
- 4Cast Zabaz from the top of your library by paying
.
- 5Zabaz enters the battlefield with a +1/+1 counter on it due to its modular ability.
- 6Repeat.
Zabaz, the Glimmerwasp + Yomiji, Who Bars the Way + Ashnod's Altar
- 1Activate Ashnod's Altar by sacrificing Zabaz, adding
.
- 2When Zabaz dies, Yomiji triggers, returning Zabaz from your graveyard to your hand.
- 3Cast Zabaz by paying
.
- 4Repeat.
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Zabaz, the Glimmerwasp
- 1Kill Zabaz.
- 2When Zabaz dies, its persist ability triggers, returning Zabaz from your graveyard to the battlefield. It will have no counters on it due to its modular ability.
- 3Zabaz dies as a state-based action due to having 0 toughness
- 4Repeat from step 2.
Koll, the Forgemaster + Hero's Blade + Zabaz, the Glimmerwasp + Ashnod's Altar
- 1Activate Ashnod's Altar by sacrificing Zabaz, adding
.
- 2Zabaz dies, triggering its modular ability and Koll.
- 3Resolve the Zabaz trigger, putting a +1/+1 counter on any artifact creature you control.
- 4Resolve the Koll trigger, returning Zabaz from your graveyard to your hand.
- 5Cast Zabaz by paying
.
- 6Zabaz enters the battlefield, triggering Hero's Blade, attaching Hero's Blade to Zabaz.
- 7Repeat.
Koll, the Forgemaster + Hero's Blade + Zabaz, the Glimmerwasp + Krark-Clan Ironworks
- 1Activate Krark-Clan Ironworks by sacrificing Zabaz, adding
.
- 2Zabaz dies, triggering its modular ability and Koll.
- 3Resolve the Zabaz trigger, putting a +1/+1 counter on any artifact creature you control.
- 4Resolve the Koll trigger, returning Zabaz from your graveyard to your hand.
- 5Cast Zabaz by paying
.
- 6Zabaz enters the battlefield, triggering Hero's Blade, attaching Hero's Blade to Zabaz.
- 7Repeat.
Zabaz, the Glimmerwasp + Animation Module + Unruly Mob + Mana Echoes
- 1Activate Zabaz's first ability by paying
, destroying another artifact creature you control.
- 2When the creature dies, Unruly Mob triggers, putting a +1/+1 counter on itself.
- 3Animation Module triggers, causing you to pay
to create a 1/1 Servo artifact creature token.
- 4When the Servo enters the battlefield, Mana Echoes triggers, adding at least
.
- 5Activate Gemstone Array's first ability by paying
, putting a charge counter on it.
- 6Activate Gemstone Array's second ability by removing a charge counter from it, adding
.
- 7Repeat.
- 8If you control three or more Servos to start the combo, this combo nets infinite mana.
Legal formats
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