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Aesi, Tyrant of Gyre StraitHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Duskmourn: House of Horror Commander· September 27, 2024
Carte Magic Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

You may play an additional land on each of your turns. Landfall — Whenever a land you control enters, you may draw a card.

How it works : Aesi, Tyrant of Gyre Strait

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Aesi's ability is cumulative with other effects that let you play additional lands, such as the one from Exploration.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Glacial Chasm
+Aesi, Tyrant of Gyre Strait
+Ramunap Excavator
#1

Glacial Chasm + Aesi, Tyrant of Gyre Strait + Ramunap Excavator

Prevent all damage that would be dealt to youLock
  1. 1Play Glacial Chasm either from your hand or from your graveyard.
  2. 2When Glacial Chasm enters the battlefield, its second ability triggers, causing you to sacrifice another land you control.
  3. 3Play any land from your graveyard.
  4. 4At the beginning of your next upkeep, Glacial Chasm's cumulative upkeep ability triggers, allowing you to choose not to pay the cost and sacrifice it instead.
  5. 5Repeat.
Glacial Chasm
+Aesi, Tyrant of Gyre Strait
+Crucible of Worlds
#2

Glacial Chasm + Aesi, Tyrant of Gyre Strait + Crucible of Worlds

Prevent all damage that would be dealt to youLock
  1. 1Play Glacial Chasm either from your hand or from your graveyard.
  2. 2When Glacial Chasm enters the battlefield, its second ability triggers, causing you to sacrifice another land you control.
  3. 3Play any land from your graveyard.
  4. 4At the beginning of your next upkeep, Glacial Chasm's cumulative upkeep ability triggers, allowing you to choose not to pay the cost and sacrifice it instead.
  5. 5Repeat.
Glacial Chasm
+Aesi, Tyrant of Gyre Strait
+Conduit of Worlds
#3

Glacial Chasm + Aesi, Tyrant of Gyre Strait + Conduit of Worlds

Prevent all damage that would be dealt to youLock
  1. 1Play Glacial Chasm either from your hand or from your graveyard.
  2. 2When Glacial Chasm enters the battlefield, its second ability triggers, causing you to sacrifice another land you control.
  3. 3Play any land from your graveyard.
  4. 4At the beginning of your next upkeep, Glacial Chasm's cumulative upkeep ability triggers, allowing you to choose not to pay the cost and sacrifice it instead.
  5. 5Repeat.
Glacial Chasm
+Aesi, Tyrant of Gyre Strait
+Walk-In Closet // Forgotten Cellar
#4

Glacial Chasm + Aesi, Tyrant of Gyre Strait + Walk-In Closet // Forgotten Cellar

Prevent all damage that would be dealt to youLock
  1. 1Play Glacial Chasm either from your hand or from your graveyard.
  2. 2When Glacial Chasm enters the battlefield, its second ability triggers, causing you to sacrifice another land you control.
  3. 3Play any land from your graveyard.
  4. 4At the beginning of your next upkeep, Glacial Chasm's cumulative upkeep ability triggers, allowing you to choose not to pay the cost and sacrifice it instead.
  5. 5Repeat.
Aesi, Tyrant of Gyre Strait
+Walk the Aeons
+Mystic Sanctuary
+Ramunap Excavator
#5

Aesi, Tyrant of Gyre Strait + Walk the Aeons + Mystic Sanctuary + Ramunap Excavator

Infinite turnsLock
  1. 1Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
  2. 2Play any Island except Mystic Sanctuary from your graveyard.
  3. 3When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
  4. 4Move to your next turn.
  5. 5Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
  6. 6Play any Island except Mystic Sanctuary from your graveyard.
  7. 7When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
  8. 8Play Mystic Sanctuary from your graveyard.
Aesi, Tyrant of Gyre Strait
+Walk the Aeons
+Mystic Sanctuary
+Ancient Greenwarden
#6

Aesi, Tyrant of Gyre Strait + Walk the Aeons + Mystic Sanctuary + Ancient Greenwarden

Infinite turnsLock
  1. 1Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
  2. 2Play any Island except Mystic Sanctuary from your graveyard.
  3. 3When the land enters the battlefield, Aesi triggers twice, allowing you to draw two cards.
  4. 4Move to your next turn.
  5. 5Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
  6. 6Play any Island except Mystic Sanctuary from your graveyard.
  7. 7When the land enters the battlefield, Aesi triggers twice, allowing you to draw two cards.
  8. 8Play Mystic Sanctuary from your graveyard.
Aesi, Tyrant of Gyre Strait
+Doppelgang
+Mystic Sanctuary
#7

Aesi, Tyrant of Gyre Strait + Doppelgang + Mystic Sanctuary

Infinite storm countInfinite card drawInfinite blue manaInfinite draw triggers
  1. 1Cast Doppelgang by paying {12}{G}{U}, creating four token copies of Mystic Sanctuary and three other permanents that enter the battlefield untapped and can collectively tap to produce at least {2}{G}.
  2. 2When the tokens enter the battlefield untapped, each Mystic Sanctuary token triggers, and Aesi triggers for each land token that entered the battlefield.
  3. 3Resolve all Mystic Sanctuary triggers, putting Doppelgang on top of your library from your graveyard.
  4. 4Resolve all Aesi triggers, causing you to Doppelgang, and optionally allowing you to draw a card for each remaining trigger.
  5. 5Activate the four Mystic Sanctuary tokens by tapping them, adding {U}{U}{U}{U}.
  6. 6Activate ten of the other permanent tokens created in step 1 by tapping them, adding at least {9}{G}.
  7. 7Repeat.
Aesi, Tyrant of Gyre Strait
+Walk the Aeons
+Mystic Sanctuary
+Crucible of Worlds
#8

Aesi, Tyrant of Gyre Strait + Walk the Aeons + Mystic Sanctuary + Crucible of Worlds

Infinite turnsLock
  1. 1Cast Walk the Aeons by paying {4}{U}{U}, sacrificing Mystic Sanctuary and two other Islands, causing you to take an extra turn after this one and returning Walk the Aeons to your hand.
  2. 2Play any Island except Mystic Sanctuary from your graveyard.
  3. 3When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
  4. 4Move to your next turn.
  5. 5Cast Walk the Aeons by paying {4}{U}{U}, causing you to take an extra turn after this one.
  6. 6Play any Island except Mystic Sanctuary from your graveyard.
  7. 7When the land enters the battlefield, Aesi triggers, allowing you to draw a card.
  8. 8Play Mystic Sanctuary from your graveyard.
03

Legal formats

legacyvintagecommanderoathbreakerduel
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