Balancing Act is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
How it works : Balancing Act
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Balancing Act + Teferi's Protection
Each opponent sacrifices all permanents they controlMass Land Denial
- 1Cast Balancing Act by paying
.
- 2Holding priority, cast Teferi's Protection by paying
, causing all permanents you control to phase out.
- 3Resolve Balancing Act, causing each opponent to sacrifice all their permanents as you control no permanents that aren't phased out.
#2
Balancing Act + Perch Protection
Each opponent sacrifices all permanents they controlMass Land Denial
- 1Cast Balancing Act by paying
.
- 2Holding priority, cast Perch Protection by paying
and choosing to promise an opponent a gift, causing all permanents you control to phase out and an opponent to take an extra turn after this one.
- 3Resolve Balancing Act, causing each opponent to sacrifice all their permanents as you control no permanents that aren't phased out.
03
Legal formats
legacyvintagecommanderoathbreakerduelpremodernpredh
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