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Rules guide · Land

Bant PanoramaHow it works & interactions with other cards

By the ManaCount desk· 5 min read· New Capenna Commander· April 29, 2022
Carte Magic Bant Panorama

Bant Panorama is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

How it works : Bant Panorama

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Tifa Lockhart
+Scale Up
+Bant Panorama
#1

Tifa Lockhart + Scale Up + Bant Panorama

Target opponent loses the game
  1. 1Cast Scale Up by paying {G}, targeting Tifa.
  2. 2Play Bant Panorama.
  3. 3When Bant Panorama enters, Tifa triggers, doubling its power until end of turn.
  4. 4Activate Bant Panorama by paying {1}, tapping and sacrificing it, searching your library for an applicable land and putting it onto the battlefield.
  5. 5When the land enters, Tifa triggers, doubling its power until end of turn
  6. 6Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.
Kodama of the East Tree
+Ghost Town
+Scute Swarm
+Bant Panorama
#2

Kodama of the East Tree + Ghost Town + Scute Swarm + Bant Panorama

Infinite creature ETBInfinite colorless manaInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Bant Panorama.
  2. 2When the fetched land enters, Scute Swarm and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Scute Swarm trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Scute Swarm from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Tireless Provisioner
+Bant Panorama
#3

Kodama of the East Tree + Ghost Town + Tireless Provisioner + Bant Panorama

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Fetch a land using Bant Panorama.
  2. 2When the fetched land enters, Tireless Provisioner and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Tireless Provisioner trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Tireless Provisioner from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Rampaging Baloths
+Bant Panorama
#4

Kodama of the East Tree + Ghost Town + Rampaging Baloths + Bant Panorama

Infinite creature ETBInfinite colorless manaInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Bant Panorama.
  2. 2When the fetched land enters, Rampaging Baloths and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Rampaging Baloths trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Rampaging Baloths from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Field of the Dead
+Bant Panorama
#5

Kodama of the East Tree + Ghost Town + Field of the Dead + Bant Panorama

Infinite creature ETBInfinite colorless manaInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Bant Panorama.
  2. 2When the fetched land enters, Field of the Dead and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Field of the Dead trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Field of the Dead from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Felidar Retreat
+Bant Panorama
#6

Kodama of the East Tree + Ghost Town + Felidar Retreat + Bant Panorama

Infinite creature ETBInfinite colorless manaInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Bant Panorama.
  2. 2When the fetched land enters, Felidar Retreat and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Felidar Retreat trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Felidar Retreat from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Zendikar's Roil
+Bant Panorama
#7

Kodama of the East Tree + Ghost Town + Zendikar's Roil + Bant Panorama

Infinite creature ETBInfinite colorless manaInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Bant Panorama.
  2. 2When the fetched land enters, Zendikar's Roil and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Zendikar's Roil trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Zendikar's Roil from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Tireless Tracker
+Bant Panorama
#8

Kodama of the East Tree + Ghost Town + Tireless Tracker + Bant Panorama

Infinite artifact tokensInfinite colorless manaInfinite card drawInfinite draw triggers
  1. 1Fetch a land using Bant Panorama.
  2. 2When the fetched land enters, Tireless Tracker and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Tireless Tracker trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Tireless Tracker from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
03

Legal formats

modernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredhtlr
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