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Rules guide · Enchantment

Barren GloryHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Future Sight· May 4, 2007
Carte Magic Barren Glory

Barren Glory is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.

How it works : Barren Glory

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Both conditions need to be true for Barren Glory’s ability to trigger, and they both need to be true when the ability resolves or it will do nothing. In between, you can control permanents and/or have cards in hand.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Barren Glory
+Renounce
#1

Barren Glory + Renounce

Near-infinite lifegainWin the game at the beginning of your next upkeep
  1. 1On the end step prior to your turn, cast Renounce by paying {1}{W}, sacrificing all permanents you control except Barren Glory, and causing you to gain two life for each permanent sacrificed this way.
  2. 2At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
Oblivion Ring
+Barren Glory
+Kaervek's Spite
#2

Oblivion Ring + Barren Glory + Kaervek's Spite

Win the game at the beginning of your next upkeep
  1. 1During the end step of the opponent to your right, cast Kaervek's Spite by paying {B}{B}{B}, sacrificing all permanents you control, and discarding your hand, causing any target player to lose 5 life.
  2. 2Oblivion Ring leaves the battlefield, triggering its own ability, returning Barren Glory to the battlefield.
  3. 3At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
Barren Glory
+Decree of Annihilation
#3

Barren Glory + Decree of Annihilation

Win the game at the beginning of your next upkeep
  1. 1Cast Decree of Annihilation.
  2. 2At the beginning of your upkeep.
  3. 3Barren Glory triggers and you win.
Kaervek's Spite
+Academy Rector
+Barren Glory
#4

Kaervek's Spite + Academy Rector + Barren Glory

Win the game
  1. 1During the end step before your turn, cast Kaervek's Spite by paying {B}{B}{B}, discarding your hand, and sacrificing all permanents.
  2. 2Academy Rector triggers, exiling itself and searching your library for Barren Glory, putting it onto the battlefield, and shuffling your library.
  3. 3Resolve Kaervek's Spite, causing target player to lose five life.
  4. 4At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
Apocalypse
+Barren Glory
+Oblivion Ring
#5

Apocalypse + Barren Glory + Oblivion Ring

Win the game
  1. 1Cast Oblivion Ring by paying {2}{W}.
  2. 2Oblivion Ring enters the battlefield, exiling Barren Glory.
  3. 3Cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  4. 4Oblivion Ring triggers, returning Barren Glory to the battlefield.
  5. 5Proceed to your next turn.
  6. 6At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
Worldfire
+Oblivion Ring
+Barren Glory
#6

Worldfire + Oblivion Ring + Barren Glory

Exile all cards in hands and graveyardsExile all permanents except Barren GlorySet all life totals to 1Win the game at the beginning of your next upkeep
  1. 1Cast Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
  2. 2Oblivion Ring triggers, returning Barren Glory to the battlefield.
  3. 3At the beginning of your next upkeep, Barren Glory triggers, winning you the game.
Apocalypse
+Barren Glory
+Detention Sphere
#7

Apocalypse + Barren Glory + Detention Sphere

Win the game
  1. 1Cast Detention Sphere by paying {1}{W}{U}.
  2. 2Detention Sphere enters the battlefield, exiling Barren Glory.
  3. 3Cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  4. 4Detention Sphere triggers, returning Barren Glory to the battlefield.
  5. 5Proceed to your next turn.
  6. 6At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
Apocalypse
+Barren Glory
+Leonin Relic-Warder
#8

Apocalypse + Barren Glory + Leonin Relic-Warder

Win the game
  1. 1Cast Leonin Relic-Warder by paying {W}{W}.
  2. 2Leonin Relic-Warder enters the battlefield, exiling Barren Glory.
  3. 3Cast Apocalypse by paying {2}{R}{R}{R}, exiling all permanents and causing you to discard your hand.
  4. 4Leonin Relic-Warder triggers, returning Barren Glory to the battlefield.
  5. 5Proceed to your next turn.
  6. 6At the beginning of your upkeep, Barren Glory triggers, causing you to win the game.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
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Meta decks with Barren Glory

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