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BoommobileHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Aetherdrift· February 14, 2025
Carte Magic Boommobile

Boommobile is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) Crew 2

How it works : Boommobile

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You may spend the four mana added by the first ability on the same ability or on multiple abilities.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Exhaust abilities can be activated any time you could normally activate an ability.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Boommobile
+Deadeye Navigator
#1

Boommobile + Deadeye Navigator

Infinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTB
  1. 1Activate Boommobile's crew ability by tapping Deadeye Navigator, causing Boommobile to become a creature until end of turn.
  2. 2Activate Deadeye Navigator by paying {1}{U}, blinking it.
  3. 3When Deadeye Navigator enters, its soulbond ability triggers, pairing it and Boommobile.
  4. 4Activate Boommobile by paying {1}{U}, blinking it.
  5. 5When Boommobile enters, it triggers, adding {U}{U}{U}{U} that can only be spent to activate abilities.
  6. 6Repeat.
Orthion, Hero of Lavabrink
+Boommobile
+Staff of Domination
#2

Orthion, Hero of Lavabrink + Boommobile + Staff of Domination

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Orthion's second ability by paying {6}{R}{R}{R} and tapping it, creating five token copies of Boommobile with haste.
  2. 2When the Boommobile tokens enter the battlefield, they trigger, adding {16}{R}{R}{R}{R} that can only be spent to activate abilities.
  3. 3Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Orthion.
  4. 4Activate Staff of Domination's first ability by paying {1}, untapping it.
  5. 5Repeat.
Orthion, Hero of Lavabrink
+Boommobile
+Umbral Mantle
#3

Orthion, Hero of Lavabrink + Boommobile + Umbral Mantle

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Orthion's second ability by paying {6}{R}{R}{R} and tapping it, creating five token copies of Boommobile with haste.
  2. 2When the Boommobile tokens enter the battlefield, they trigger, adding {16}{R}{R}{R}{R} that can only be spent to activate abilities.
  3. 3Activate Orthion by paying {3} and untapping it, giving it +2/+2 until end of turn.
  4. 4Repeat.
Orthion, Hero of Lavabrink
+Boommobile
+Aggravated Assault
#4

Orthion, Hero of Lavabrink + Boommobile + Aggravated Assault

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Orthion's second ability by paying {6}{R}{R}{R} and tapping it, creating five token copies of Boommobile with haste.
  2. 2When the Boommobile tokens enter the battlefield, they trigger, adding {12} plus eight {R} that can only be spent to activate abilities.
  3. 3Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and causing you to get an additional combat and main phase after this one.
  4. 4Repeat.
Orthion, Hero of Lavabrink
+Boommobile
+Sword of the Paruns
#5

Orthion, Hero of Lavabrink + Boommobile + Sword of the Paruns

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Orthion's second ability by paying {6}{R}{R}{R} and tapping it, creating five token copies of Boommobile with haste.
  2. 2When the Boommobile tokens enter the battlefield, they trigger, adding {16}{R}{R}{R}{R} that can only be spent to activate abilities.
  3. 3Activate Sword of the Paruns by paying {3}, untapping Orthion.
  4. 4Repeat.
Cogwork Assembler
+Boommobile
+Panharmonicon
#6

Cogwork Assembler + Boommobile + Panharmonicon

Infinite damageInfinite colored mana that can only be spent to activate abilitiesInfinite copies of artifacts you control
  1. 1Activate Cogwork Assembler by paying {7}, creating a token copy of Boommobile.
  2. 2When the Boommobile token enters the battlefield, it triggers twice, adding {8} that can only be spent to activate abilities.
  3. 3Repeat.
Kiki-Jiki, Mirror Breaker
+Boommobile
+Sword of the Paruns
#7

Kiki-Jiki, Mirror Breaker + Boommobile + Sword of the Paruns

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Kiki-Jiki by tapping it, creating a token copy of Boommobile with haste.
  2. 2When the Boommobile token enters the battlefield, it triggers, adding {4} that can only be spent to activate abilities.
  3. 3Activate Sword of the Paruns by paying {3}, untapping Kiki-Jiki.
  4. 4Repeat.
Chrome Dome
+Boommobile
+Panharmonicon
#8

Chrome Dome + Boommobile + Panharmonicon

Infinite artifact ETBInfinite colored mana that can only be spent to activate abilitiesInfinite copies of artifacts you controlInfinite damage
  1. 1Activate Chrome Dome by paying {5}, creating a token copy of Boommobile.
  2. 2When the Boommobile token enters the battlefield, it triggers twice, adding {8} that can only be spent to activate abilities.
  3. 3Repeat.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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Meta decks with Boommobile

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