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Rules guide · Legendary Creature

Bright-Palm, Soul AwakenerHow it works & interactions with other cards

By the ManaCount desk· 3 min read· March of the Machine Commander· April 21, 2023
Carte Magic Bright-Palm, Soul Awakener

Bright-Palm, Soul Awakener is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

How it works : Bright-Palm, Soul Awakener

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a backup ability targets the creature with backup, that creature will get +1/+1 counters, but it won’t gain additional abilities.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If a backup ability causes another creature to gain abilities, the creature with backup will still have those abilities.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If a permanent enters the battlefield as a copy of a card with a backup ability or a token is created that is a copy of that card, the order of the printed abilities is maintained.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Backup confers only abilities that are actually printed below it. Any abilities that are gained by the permanent are ignored, including abilities gained due to a resolving spell or ability or copy effects.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    The abilities that backup grants to the target creature are determined only once, at the time the ability triggers. They won’t change if the permanent with backup loses any abilities before the backup ability resolves.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Bright-Palm, Soul Awakener
+Crystalline Crawler
+Aggravated Assault
#1

Bright-Palm, Soul Awakener + Crystalline Crawler + Aggravated Assault

Infinite +1/+1 counters on certain creaturesInfinite colored manaInfinite combat phasesInfinite untap of creatures you control
  1. 1Declare Bright-Palm as an attacker.
  2. 2Bright-Palm triggers, doubling the number of +1/+1 counters on Crystalline Crawler.
  3. 3Move to your postcombat main phase.
  4. 4Activate Crystalline Crawler's first ability five times by removing five +1/+1 counters from it, adding {3}{R}{R}.
  5. 5Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
  6. 6Repeat.
Bright-Palm, Soul Awakener
+Crystalline Crawler
+Hellkite Charger
#2

Bright-Palm, Soul Awakener + Crystalline Crawler + Hellkite Charger

Infinite combat phasesInfinite +1/+1 counters on certain creaturesInfinite colored mana
  1. 1Declare Bright-Palm and Hellkite Charger as attackers, triggering their abilities.
  2. 2Resolve the Bright-Palm trigger, doubling the number of +1/+1 counters on Crystalline Crawler.
  3. 3Activate Crystalline Crawler's first ability seven times by removing seven +1/+1 counters from it, adding {5}{R}{R}.
  4. 4Resolve the Hellkite Charger trigger, causing you to pay {5}{R}{R} to untap all attacking creatures you control and to get an additional combat phase after this one.
  5. 5Repeat.
Najeela, the Blade-Blossom
+Bright-Palm, Soul Awakener
+Crystalline Crawler
#3

Najeela, the Blade-Blossom + Bright-Palm, Soul Awakener + Crystalline Crawler

Infinite creature tokens with hasteInfinite +1/+1 counters on certain creaturesInfinite colored manaInfinite combat phases
  1. 1Declare Bright-Palm and Najeela as attackers, triggering their abilities.
  2. 2Resolve the Bright-Palm trigger, doubling the number of +1/+1 counters on Crystalline Crawler.
  3. 3Activate Crystalline Crawler's first ability five times by removing five +1/+1 counters from it, adding {W}{U}{B}{R}{G}.
  4. 4Resolve the Najeela trigger, creating a 1/1 Warrior creature token that is tapped and attacking.
  5. 5Activate Najeela by paying {W}{U}{B}{R}{G}, untapping all attacking creatures, giving them trample, lifelink and haste, and gaining an additional combat phase after this one.
  6. 6Repeat.
03

Legal formats

legacyvintagecommanderoathbreakerduel
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Official source