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Rules guide · Land

Cabaretti CourtyardHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Edge of Eternities Commander· August 1, 2025
Carte Magic Cabaretti Courtyard

Cabaretti Courtyard is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

How it works : Cabaretti Courtyard

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Tifa Lockhart
+Scale Up
+Cabaretti Courtyard
#1

Tifa Lockhart + Scale Up + Cabaretti Courtyard

Target opponent loses the game
  1. 1Cast Scale Up by paying {G}, targeting Tifa.
  2. 2Play Cabaretti Courtyard.
  3. 3When Cabaretti Courtyard enters, it and Tifa trigger.
  4. 4Resolve the Tifa trigger, doubling its power until end of turn.
  5. 5Resolve the Cabaretti Courtyard trigger, causing you to sacrifice it and search your library for an applicable land and put it onto the battlefield.
  6. 6When the land enters, Tifa triggers, doubling its power until end of turn
  7. 7Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.
Retreat to Emeria
+Haru, Hidden Talent
+Cabaretti Courtyard
#2

Retreat to Emeria + Haru, Hidden Talent + Cabaretti Courtyard

Infinite creature ETBInfinite lifegain triggersInfinite lifegainInfinite creature tokens
  1. 1Play Cabaretti Courtyard.
  2. 2When Cabaretti Courtyard enters, it and Retreat to Emeria trigger.
  3. 3Resolve the Retreat to Emeria trigger, creating a 1/1 Kor Ally creature token.
  4. 4When the Kor Ally enters, Haru triggers, earthbending Cabaretti Courtyard.
  5. 5Resolve the Cabaretti Courtyard trigger from step 2, causing you to sacrifice it, search your library for an applicable land and put it onto the battlefield tapped, and gain 1 life.
  6. 6Haru triggers, returning Cabaretti Courtyard from your graveyard to the battlefield.
  7. 7Repeat from step 2.
Toggo, Goblin Weaponsmith
+Scaretiller
+Clock of Omens
+Cabaretti Courtyard
#3

Toggo, Goblin Weaponsmith + Scaretiller + Clock of Omens + Cabaretti Courtyard

Infinite landfall triggersInfinite tapped Rock tokensPut all basic Plains, Forests, and Mountains from your library onto the battlefield tapped
  1. 1Activate Clock of Omens by tapping Scaretiller and another artifact, targeting Scaretiller.
  2. 2Scaretiller triggers, returning Cabaretti Courtyard from your graveyard to the battlefield.
  3. 3Cabaretti Courtyard enters the battlefield, triggering itself and Toggo.
  4. 4Resolve the Toggo trigger, creating a Rock equipment token.
  5. 5Resolve the Cabaretti Courtyard trigger, causing you to sacrifice it then search your library for a basic Forest, Mountain, or Plains and put it onto the battlefield.
  6. 6If you put a land onto the battlefield this way, Toggo triggers, creating a Rock equipment token.
  7. 7Resolve the Clock of Omens ability from step 1, untapping Scaretiller.
  8. 8Repeat.
Ashaya, Soul of the Wild
+Stone-Seeder Hierophant
+Scaretiller
+Cabaretti Courtyard
#4

Ashaya, Soul of the Wild + Stone-Seeder Hierophant + Scaretiller + Cabaretti Courtyard

Near-infinite landfall triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite mana lands you control can produce
  1. 1Play Cabaretti Courtyard.
  2. 2Cabaretti Courtyard enters the battlefield, triggering itself and Stone-Seeder Hierophant.
  3. 3Resolve the Stone-Seeder Hierophant trigger, untapping it.
  4. 4Activate Stone-Seeder Hierophant by tapping it, untapping any land you control.
  5. 5Resolve the Cabaretti Courtyard trigger, causing you to sacrifice it, then search your library for a basic Forest, Plains or Mountain card, put it onto the battlefield tapped, and gain 1 life.
  6. 6The basic land enters the battlefield, triggering Stone-Seeder Hierophant, untapping Stone-Seeder Hierophant.
  7. 7Activate Stone-Seeder Hierophant by tapping it, untapping Scaretiller.
  8. 8Activate Scaretiller by tapping it, adding {G}.
Scaretiller
+Voltaic Construct
+Paradise Mantle
+Illusionist's Bracers
#5

Scaretiller + Voltaic Construct + Paradise Mantle + Illusionist's Bracers

Infinite landfall triggersPut all basic Mountains, Forests, and Plains from your library onto the battlefield
  1. 1Activate Scaretiller by tapping it, adding {1}.
  2. 2Scaretiller triggers, returning Cabaretti Courtyard from your graveyard to the battlefield tapped.
  3. 3Cabaretti Courtyard enters the battlefield, causing you to sacrifice it and search your library for a basic Plains, Mountain or Forest and put it onto the battlefield tapped.
  4. 4Activate Voltaic Construct by paying {2}, targeting Scaretiller.
  5. 5Illusionist's Bracers triggers, copying Voltaic Construct's ability, targeting Scaretiller.
  6. 6Resolve the copy of Voltaic Construct's ability, untapping Scaretiller.
  7. 7Holding priority, repeat steps 1 through 3 one additional time.
  8. 8Resolve the original Voltaic Construct's ability, untapping Scaretiller.
Scaretiller
+Cacophodon
+Viridian Longbow
+Roaring Earth
#6

Scaretiller + Cacophodon + Viridian Longbow + Roaring Earth

Infinite +1/+1 counters on a creatureInfinite landfall triggersPut all basic Mountains, Forests, and Plains from your library onto the battlefield
  1. 1Activate Scaretiller by tapping it, targeting Cacophodon.
  2. 2Scaretiller triggers, returning Cabaretti Courtyard from your graveyard to the battlefield tapped.
  3. 3Cabaretti Courtyard enters the battlefield, triggering itself and Roaring Earth.
  4. 4Resolve the Roaring Earth trigger, putting a +1/+1 counter on Cacophodon.
  5. 5Resolve the Cabaretti Courtyard trigger, causing you to sacrifice it and search your library for a basic Plains, Mountain or Forest and put it onto the battlefield tapped.
  6. 6If you put a land onto the battlefield this way, Roaring Earth triggers, putting a +1/+1 counter on a creature you control.
  7. 7Resolve the Scaretiller ability from step 1, dealing 1 damage to Cacophodon.
  8. 8Cacophodon triggers, untapping Scaretiller.
Kodama of the East Tree
+Ghost Town
+Cabaretti Courtyard
+Cleveland Booker, Empath
#7

Kodama of the East Tree + Ghost Town + Cabaretti Courtyard + Cleveland Booker, Empath

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Cabaretti Courtyard.
  2. 2When the fetched land enters, Cleveland Booker and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Cleveland Booker trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Cleveland Booker trigger from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Cabaretti Courtyard
+Shuttlecraft Galileo
#8

Kodama of the East Tree + Ghost Town + Cabaretti Courtyard + Shuttlecraft Galileo

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Cabaretti Courtyard.
  2. 2When the fetched land enters, Shuttlecraft Galileo and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Shuttlecraft Galileo trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Shuttlecraft Galileo trigger from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
03

Legal formats

historictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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