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Rules guide · Instant

Call for BloodHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Betrayers of Kamigawa· February 4, 2005
Carte Magic Call for Blood

Call for Blood is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

As an additional cost to cast this spell, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

How it works : Call for Blood

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Uses last known information for the sacrificed creature’s power.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    You may sacrifice the creature chosen as the target for Call for Blood (if you control it) when you pay the additional cost for the spell. If you do, Call for Blood doesn’t resolve.

    No other card is named in this ruling.

02

Legal formats

modernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredh
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Meta decks with Call for Blood

No archived Top 8 deck with this card yet.

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